Just a reminder that Cassiopeia's rework was a nerf
She's worse in both pick rate and win rate compared to her pre-rework state.
She's worse in both pick rate and win rate compared to her pre-rework state.
good, she was broken, and she still is very strong
I suppose you see her very often to say that, every game. Noone wants to play that Ap late game carry when you got Azir or Viktor.
why was she the highest contested pick with azir before her nerfs and when viktor was disabled :)?
Before her nerfs, now she is shitty, and her rework is just a ball of stats so her gameplay is really hard to balance imo, she can feel strong and worthy to learn how to play her, but then she becomes broken in low-elos and can be used by smurfs and scripters easily and destroy noobs who can't position well or can't gank her early, so that's why they nerf her but then with the high amount of nerfs she completely gets outclassed by other mages in higher elos making her feel not that rewarding to play her since she can't switch targets efficiantly and so can be hard to put damage in a tf with her if the enemies know how to position. So better just play anything else. I think that her current state feels like the second one.
you just talked about annie... cassio perform better in high elo then low elo... just as azir that still super broken is xd
I truly don't have much problem with Azir being strong, he is hard to use and he should feel rewarding to master. So should Cassiopeia, but she takes time to truly master, specially in higher elo's against people that can just cc lock her down and avoid her skillshots. But Cassiopeia does not feel really that rewarding when mastered, specially when you can pick an easy to use Ahri and be so much safer while also being a beast.
And why do we care? She was in a better-than-good spot, just because she's now BALANCED doesn't mean she needs more buffs to undo that. Being BALANCED is a good thing, y'know?