My take on the Zed balance issue as a Zed main

Azirion Sol·1/21/2015, 6:16:55 PM·17 votes·2,486 views

Everyone seems to blame Zeds ability to delete squishies and get away in a blink, without enough commitment from him So, here are my thoughts on trying to change him as he was originally meant to be

  • Shift some of Es damage into his Passive and/or Q. Reduces his "easy" damage when he comes out of Deathmark untargetability
  • Revert 3.13 Deathmark changes and;
  • Put W on CD if it was used before Deathmark. This will prevent an easy escape after an all-in
  • Disable W for 1.50 second right after Deathmark (effectively disabled for 0.75 seconds, counting Zeds untargetability frames), or until the second activation of it is used. Makes triple Qs harder to perform, and prevents an easy escape after an all-in
  • Reduce his bases to increase their scaling part and keep the AS nerfs, but not as much as on PBE currently. This will reduce the efficiency of AS items and promote the build of raw AD over more penetration or AS, on top of nerfing his laning phase and splitpushing power

IMO, these should be a big hit on bad/meta Zeds, while keeping experienced Zeds good enough to do their job nearly as good as live What do you fellas think?

87 Comments

Drunk Rummate1/21/2015, 7:14:50 PM21 votes

his ability to assassinate and escape is not the problem. it's his absurd dominance in lane due to being energy based with crazy waveclear and poke

Mooing Kev1/21/2015, 6:34:08 PM6 votes

My take as a zed main is bloody leave him alone and bring back the old mana regen so all these mage mains will stop crying about energy users/ no mana users. Hell buff blue buff mana regen to make them even more happy. Zed hasn't been buffed significantly for over a year and has never changed in his purpose: kill one guy maybe two and get out.

DanofDemacia1/21/2015, 7:06:38 PM2 votes

I'd just give him mana for less spamming and get rid of his untargetability. Also that cool Down thing you said.

Auryiel1/22/2015, 2:01:32 AM2 votes

His Q should hit max 2 targets

There, he's balanced