This is the most laughable "switching power" changes i have ever seen (Irelia nerfs)

AS I LAY FEEDING·4/11/2018, 12:54:52 AM·3 votes·539 views

Irelia: Base armor increased from 31 to 34 Bladesurge (Q) damage to minions increased from 60% to 70%

Flawless Duet (E) bugfix - no longer credits Irelia for several minion kills. Vanguard's Edge (R) Cooldown increased 120/105/90 to 140/120/100 Missile damage changed from 150/275/400 to 150/250/350 Wall damage lowered from 125/200/275 to 75/125/175

Irelia is like most melee bruiser that just gets bullied and can finally play after 20min. 3 armor wont do much so long top is filled with tanks with high base stats and bullies like teemo. A bruiser that has good teamfight mid to late game exchange for bad early game, whats the problem with that lol. There is a reason that Irelia players take resolve for better early game, they cant take domination or sorcery for better late game scaling something is not right. Most of the balance team is ADC's afterall.

0 Comments