Kindred will need a damage cap on her passive against monsters.

For Carthage··5 votes·771 views

OH MY GOD THE FIRST "NERF KINDRED" THREAD. ALL DOWNVOTE THE QQ.

No, I'm not getting thrashed by Kindred; in fact, usually I end up playing her. She's a bit out of place in solo-queue since there's a high likelihood that your top and support aren't going to cater to your team's needs and probably will just go a couple of champs who couldn't peel a damn banana (incoming Soraka jokes). But she's technically meta as an ADC still and that role would have you more likely playing with a team comp that's fitted to you.

Digressing, though, I've noticed while playing Kindred almost exclusively jungle that after a few stacks of your passive, you have almost unparalleled objective control in monsters - since that has no damage cap, building AS basically means that Dragon and Baron drop like flies. It only takes about 7-10 seconds for me and a tank to duo-take baron at level 11 or so, and unless the team actively has vision or is expecting the play, they're never going to stop us. This is exclusively a nerf to her jungling and really should be concentrated to only affect her Baron/Dragon taking abilities because as it is now, it I wasn't so squish, I could solo Baron in under 10 seconds and tra-la-la-la-la down midlane to my team who've been pressuring the enemy for the past two minutes and are now equipped with the second best steroid in the game (other being five-dragon buff, which I can also take faster than I ought to be).

Just saying, if you don't know something that may need trimming in the future, before taking her down in her teamfight I'd prefer just some minor, under-appreciated power get cut first before her other strengths.

Edit: Apparently this is a confirmed bug. So I guess it technically belongs in bugs now. Oh well.

11 Comments

dangopee3 votes

This is a bug and I'm surprised Kindred isn't disabled yet.

For Carthage1 votes

It's not a bug.

They just literally didn't put a cap on it. Doesn't say in the tooltips at all. Only thing that you get is you stop marking monsters at 6 stacks

I stand corrected. Fixing.

L Psy Kongroo2 votes

Meanwhile Kalista can out-smite both junglers at the same time.

KONO RUBICK DA1 votes

like mundo it already has a cap but it isn't stated, riot said it.

For Carthage1 votes

Link it so we can see the amount then.

KONO RUBICK DA2 votes

[{quoted}](name=For Carthage,realm=NA,application-id=3ErqAdtq,discussion-id=xAdevbhB,comment-id=00010000,timestamp=2015-10-22T18:45:40.056+0000)

Link it so we can see the amount then.

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/uvj1FNzT-its-another-case-of-the-fizz-kindreds-passive-has-no-damage-cap-on-monsters

For Carthage2 votes

While that clears up that there is a cap, that really doesn't give us an amount at all...

Skia Asteri2 votes

[{quoted}](name=For Carthage,realm=NA,application-id=3ErqAdtq,discussion-id=xAdevbhB,comment-id=0001000000000000,timestamp=2015-10-22T19:55:35.784+0000)

While that clears up that there is a cap, that really doesn't give us an amount at all...

The cap is 75 bonus damage per stack on her passive.

dangopee2 votes

[{quoted}](name=Skia Asteri,realm=NA,application-id=3ErqAdtq,discussion-id=xAdevbhB,comment-id=00010000000000000000,timestamp=2015-10-22T20:10:24.701+0000)

The cap is 75 bonus damage per stack on her passive.

PER STACK? Well fuck there might as well not be a cap. The BotRK passive cap is like 60. So if this balanced champion has 6 stacks and a blade she gets to do up to 60 + 6 * 75=510 bonus damage every auto to poor Sharon Nashor.

For Carthage1 votes

Thank you. So I'll know what to expect come the bugfix.

RedCyclone1 votes

It will be fixed next patch Surprised it wasn't hotfixed, level 5 solo dragons are op

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