Karthus Death Passive + ARAM
Riot it’s not particularly fun or fair to be murdered in spawn by a Karthus that just runs into spawn while we are all dead, kills himself and lets his passive continually murder us again with no counter play since we don’t heal at spawn.
My suggestion would be to disable Karthus and other similiar invulnerable death passives (such as kogmaw) when entering the opposing team’s spawn point in ARAM.