Champ Rotation Error around Turrets
This has happened to me so many times, and I've also seen it happen to many other players countless times. Maybe it is intended, but if a champion is on the edge near a tower radius, rotating the champion the opposite direction will move you into turret radius. I assume because the model rotation is not set to the exact axis center of the champion - because if it was then rotating the champion would not move the champion's position at all.
This is especially annoying if you're landing a skillshot from the edge of the turret (not in radius) and then you turn around to run away and you're now in radius and get shot and killed when you shouldn't have.