Simple Change to Galio Ult

zeathoros··91 votes·15,746 views

I don't really request changes to champions, but this one thing has been bothering for quite some time. In a lot of scenarios when playing Galio you will find yourself rushing to save your teammates with a flash+ult that can turn a fight. Only to flash in, ult, but pop your ult because your right clicking finger was on overdrive in the heat of the moment and you accidentally cancelled your tide turning play... and... dead. Everyone is dead ... and you look like a buffoon. Now yes, I understand this is a fault of the player and not the game or anything but It is important to note here that Galio's ult is the most important part of his kit, so accidentally cancelling it should not be so easy. As a Galio player, if you can not ult the only thing you are good for is; soaking up damage, Q'ing enemies, speeding up friends, and giving someone a defensive buff that heals you. Now it may just be my buffoonery but I would imagine I am not the only that has had this problem. So what im asking is that his ult be changed to where it can only be cancelled by hitting R again instead of being able to click off of it. The same could be said for other ults that require you to stay in place, such as Nunu's or Katarina's, however I have never really played these champs so I am not sure how this would effect them.

Thanks for your time! Remember to up-vote if you would like to see this change.

Galio "I will protect"

68 Comments

RiotCertainlyT108 votes

Good suggestion.

How about Galio's R cannot be cancelled by movement during the first 0.33 seconds of the effect if it taunts an enemy champion?

Lugg24 votes

I agree with your idea of delaying it, but I would make it .5 seconds due to lag.

I consider myself a pretty good Galio player and I have had that happen several times on accident. Nunu should have the same change as well.

RiotCertainlyT44 votes

I feel like Nunu has much stronger incentives to cancel Absolute Zero early due to the lingering Slow/AS Slow it provides. I wonder whether Idol of Durand wouldn't be a better overall spell with a small linger on the CC.

ModAcademy Kayn11 votes

I can only imagine a lingering taunt, that outlasts the damage reductions, and Galio just gets shanked. RIP

Delioth1 votes

I mean, he should be coming out of the Taunt at full hp anyways- I'm pretty sure you can cast W while in ult... If not, just make sure to have a self-cast on W (I like Shift-key) that you can use right before you flash-ult. Make sure to test beforehand, because it's been a while.

Solidair32 votes

I wouldn't touch Nunu's, sometimes you're just trying to clip someone right on the edge of the cast.

galio would benefit from it, though.

RottedApples2 votes

can i make a request with nunu? If i'm rooted and try to issue a move command I think it should still cancel my ult, even if I can't move. I was playing an aram with nunu against a varus and he ulted me while i was ulting. I tried to hold my ult til he was just about to step out of range but when i attempted to move it didn't cancel the ult (because I was rooted and therefore couldn't actually move) I ended up not even damaging him when i may or may not have been able to kill him. I didn't know of another way to cancel ult other than use snowball which was on CD.

delonix1 votes

Pressing R again will cancel the ult.

RottedApples1 votes

i've never done it like that. I didn't think to do it because i always try to move to cancel.

MCBiggah991 votes

As someone who likes Galio (and made specialized rune pages for him :)) I dislike the idea of his taunt continuing after the ult ends, mostly because I just tend to time my W with my R and making the taunt a linger would cause people to shred me whilst taunted when my W's not up anymore. I do like the idea of a slight lingering slow, this would make his Q + E easier to hit on priority targets after they get ulted.

Tzenh Xeiloudakh1 votes

i think you should make galio's ult immune to stuns for the fist 0.33 seconds too because i have ulted many times just for their udyr to stun me with a bear

Delioth1 votes

I think it would be interesting to throw a sort of... new condition on Galio- he suppresses all CC that would be applied to him until his ult is over (At which point he takes all that CC). This would prevent Braum/Udyr just completely ruining his day (like how anyone with tenacity used to), as well as make it a little more forgiving when there's someone with any sort of ranged hard CC (Ahri, Elise, and Nautilus, just to name a few of the more popular picks right now.)

Keevalroy4 votes

Remove the ability for him to move completely, add the .33 / .5 or so second delay onto the channel, and have the cancel be from manually clicking R again. You can still cancel the ability quickly. but in a high-pressured chase, there's no accidental cancellation.

Photos of Ghosts1 votes

The "dealy" the'yre talking about is not a delay before the beginning, it's just a delay before you can cancel by right-clicking.

Keevalroy1 votes

That's what I mean. I'm not talking about a wind up like the new Darius Q.

ReshiKillim2 votes

{quoted}

Good suggestion.

How about Galio's R cannot be cancelled by movement during the first 0.33 seconds of the effect if it taunts an enemy champion?

As a Galio lover who sometimes hates her clicky hands, I would love for this to be a thing. Though I think 0.5 seconds would be a little bit preferable.

PS: Ty for the reworks.

Rıots Bad Client1 votes

Instead of moving to cancel, can you just make it that you need to reactivate the ability(and use your "cannot be cancelled by movement during the first 0.33 seconds" so they wont double tap cancel it .

And the more damage you Channel (Lets say Nunu ult.) it will show you how much damage is channeled.

godbuu2 votes

Since we're on the subject, how about making Idol of Durand 'uninterruptable' for a small fraction of a second, .33 or what not, after it starts channeling. I mean from enemy abilities. There's very few worse feelings than getting a great 3+ person ult.. only to have Xin randomly have a third charge on his Q randomly knock you up instantly, or some other CC that's flying through the air before you've even cast the ult?

It's one thing to have the enemy instantly react to an idol cast and knock you out but it feels like most of the time it gets stopped in the first second or so it was because of some random piece of CC that was flying through the air and happens to hit you just after you press R. In other words it feels more like luck than skill and that's lame.

Obviously this would make Galio considerably more powerful, but lets be honest, he's hardly breaking the game right now. An easy example is Amumu's giant instant cast aoe stun and he has a dash to get in range! Galio has a significant portion of his power concentrated in his ult right now, which I think is fine and makes him interesting to play, but the way team fights and lag works it makes it less reliable than it really should be.

Maybe you could add the effect on to his W for a little bit of skill incentive? "While W is active he's prevented from interrupting his ult"... ok maybe that's just broken, but something like that perhaps. Or hey, you could make his W give you immunity to knock ups. I'm not sure it solves any particular problem but at least it would be another interesting niche he could fill.

TotalJerk1 votes

I can't tell you how many times I accidentally cancelled both of those ults when I played them for the first time.

slipstreem1 votes

I like this and would even go so far as to say he cannot be CC'd in any form in the first .33 or .5 seconds of the ult. (like you taunted a rammus in powerball to save a carry but the knockup instantly clears your ult(who if he is the on the edge of the ult.. sometimes just runs out of the ult anyway.. I have had yi ult do this to me a few times when the taunt cc appeared on yi that he still just ran out of the ult because he was already on the edge running away.)

Lotus Blade2 votes

@CertainlyT can Yasuo get some luv maybe small buffs :D ?

Keevalroy2 votes

Please God no. Anything but that.

Lotus Blade1 votes

u said anything but that means zed buffs will be better? :D

Gixia1 votes

If we could get something like this for Katarina too, that'd be great. Accidentally cancelling your ult is always humiliating.

Underpowered IRL1 votes

You need to be able to cancel your ult very quickly sometimes, a delay would be a huge nerf to her reset-focused playstyle.

Gixia1 votes

Typically, if you need to cancel your ult that quickly, it was probably a bad time to use it in the first place. I would rather be punished for ulting at the wrong time than be punished because I was desperately mashing my keys too hard while trying to get the ult started.

Tik1153 votes

Can we also get rid of the annoying part where if a Zed headbutts his ult enough times while taunted (and any other champion which essentially make them untargetable) the microsecond Galios ult ends Zed can counter ult and dodge all the damage?

Mass clicking R on Zed to dodge a galio ult is not "outplaying" its headbutting until the taunt duration runs out (which is shorter then the damage done for SOME reason)

Gorgannan1 votes

Or just reactivate his ult to cancel, and no amount of right-clicking can?

Br4ndon1 votes

{quoted}

Good suggestion.

How about Galio's R cannot be cancelled by movement during the first 0.33 seconds of the effect if it taunts an enemy champion?

Why not make it so it cant be cancelled by movement commands, only by reactivation. Like how Vel'Koz's ult.

Maybe a .33 second delay on the reactive in-case someone double taps R.

Xhader1 votes

As long as I am still able to cancel his ult by QE combo, that works

Penta Penguin1 votes

Just make the ability recastable to cancel it...

The Lexer4 votes

Can we also make it not get cancelled by auto attack enhancements (like Naut's passive)?

Jungle Lux God1 votes

Naut's passive won't cancel Galio ultimate.

It's a snare, not a stun.

Silents4296 votes

Oh god I thought I was the only one with this problem.

Ehkrickor3 votes

you aren't just...there aren't alot of dedicated gargoyle players

Xela Syab3 votes

Why not just rework Galio entirely? I'd think his ult should be a channeled zhonyas ability that gives allies bonus defensive stats and blocks all skillshots like a braum wall. It'd fit into his kit and lore better as a defending gargoyle champ. Enemy team gonna engage? Nope. Enemy team gonna poke everyone? Nope. Galio gonna jump in and die despite the fact he has a poke kit? Nope.

Thurst281 votes

Would love to see a small rework but still keep the core Galio I love to play. Even tho he's kinda trolly these days.

Willbo3 votes

What about if it gets cancelled by Galio, it gets a shorter cooldown, like half of the CD is refunded? Could that be a thing or is this an absolutely horrid suggestion?

Jari1 votes

If canceled quickly, works. Reason that it should go away after a short bit is so that you can't just use it for the AoE taunt and then just cancel right before it ends if you don't need the explosion.

Imhotep142 votes

If you can't push R with your left index finger and not right click with your right middle for a few seconds, then ... god be with you.

zeathoros1 votes

I need all the help I can get.

ihaveapotion2 votes

This happened to me so much, i always feel like everyone is sighing irl thinking "this galio" after it happens :/ Oh and why would you want to cancel his ult anyway, id say if you at the least taunt a single enemy player you shouldnt be able to cancel it to begin with.

Thurst281 votes

I agree. I hate when I am spamming R to ult after a stun or what ever just to Ult and cancel it instantly. I want the full duration for my team to hit the taunted and the stacks for extra dmg and to refresh my other CDs while taunting. The only time I might want to cancel is if I am gonna die from there auto or my stacks are full. But that takes a second or two and I would have stopped the R spam by then.

diamondlight2 votes

+1 Definitely think that Galio, Katarina and Nunu should hit R (OR ANY OTHER ABILITY, QWER or Flash) to cancel/end early ult rather than Move, Attack-Move, Attack-Move-Click or other movement clicks. Sure it introduces the slightest delay in starting movement, you have to cast something before moving, at the cost of being more consistent with the Ult.

It would be consistent with canceling teleport which is also a channel.

chide da jungler2 votes

If you want to buff Galio then give him a better base MP5 so chalice can actually sustain his insane mana-costs.

Jefftiffy2 votes

Actually with Katarina I don't mind her being able to click away to stop her ult. For her usually you arent going to click much after you shunpo in. Galio I think is the only one that has a downside to being able to cancel his ult by walking. Nunu let's him react faster. Katarina get's more flexibility in what she does after she kills someone. Galio cancels a channeled CC and ult and just awkwardly sits there and cries while he gets mobbed.

SteelStallion1 votes

As another Galio player, I actually don't have this problem. In fact I prefer it the way it is because you can quickly react by clicking some where and moving there immediately, rather than the slight delay that would occur if you had to press R and THEN click to move some where.

{quoted}

As a Galio player, if you can not ult the only thing you are good for is; soaking up damage, Q'ing enemies, speeding up friends, and giving someone a small buff that heals you.

I also disagree with the idea that Galio's all about his ultimate. He can be a very durable poker, and his Q does substantial damage if you continue to land it every time it's off cooldown during an engagement (and if you aren't an idiot and build pure tank Galio. Please don't build pure tank Galio.).

This change is for players who aren't as nimble with their clicks. It's a really minor thing, all things considered, but I still prefer it the way it is and would at least like the option to keep it some how.

zeathoros2 votes

I agree that the rest of his kit is quite important, but what im saying is his ult is his bread and butter. And you have to keep in mind that Galio's Q has pretty slow projectile speed that can be dodged If they are paying attention. So it isn't exactly a reliable source of damage.

SteelStallion1 votes

That depends on how good you are at landing it. It deals an incredible amount of damage if you can land it a few times in a row, which you should be able to do as you get good at the champion. Your E is even better as it's very difficult to dodge.

If you're having trouble landing your Q, pop your W, go in close, Q them and move back when your W runs out. Both Q and W cooldowns are very short.

Thurst281 votes

W E Q combe 2-3 times and you are out of mana. His Q has one of the slowest projectile speeds in the game that I have seen. Like Anivia Q is slower but not a ton. You don't even really have to dodge it. Just see it being cast and walk away out of it's range. Once you have boots that's easy if Galio is not close to melee range. At least Anivia has a big range and you can re Q to pop it for stun. And if you are mid you are near it's max range so just step back when Galio cast.

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