Season 7

ThePartyLeader··1 votes·1,263 views

For season Seven I would like to see drastic change in the game. As a player since season 1 where the meta was just starting to form to where it is today. ADC would solo mid. It wouldn't be weird to see a duo top, double junglers, or other things that would never be even considered now. This wasn't due to the fact that there wasn't a best way to do things. It was because no one new for sure what the best was and why.

Now much later in season six bronze players could probably tell you in detail the current meta, including nuances like lane swaps, and even rank champions strengths in most roles and comps. This change is due to how long we have been in this slightly shifting meta.

This has lead to a lot of people's disdain for the current game. It's boring meta wise since we only see minor changes in meta. I mean before meta change was entire role changes, now we consider it a massive meta shift if volibear is better than Lee in the jungle, or Braum is better than Alistar. Also this makes balance extremely hard as the meta is so well defined and catered to that slight balance change greatly shifts power in the meta but not the meta.

So for example in season 7 here would be an example of the type of level of change I would like them to implement.

Remove tier 1 turrets. Pros already show they don't want a laning phase. It forces some champions out of play purely because they can't lane against a currently strong champion. It's rarely interesting vs an equally skilled opponent. Normally just leads to a snowball.

Increase turret strength and tankyness With less turrets this can be done without elongating the games needlessly and it also prevents snowballing.

Drastically increase Jungle income. Without outer turrets jungling becomes more dangerous so risk/reward would lead to a assumption of either increasing camps, increasing camo gold, or both.

Add a ward item slot With less turrets teams will naturally have less vision. This counteracts that. Loose wards can fill the slot, or ward items such as sight stone. You can not use regular item slots for wards. So you get to choose, green or pink, or sightstone, but can not have any two. This increases team decision making on wards and trinkets. Do you go heavy into green wards and sight stones, them complement it with sweepers? Or go into pinks and compliment with blues and yellows.

TLDR Riot used to be able to keep the game interesting through small changes as players were figuring out there game. Now there is no discovery it's mechanics and a step by step guide of how not to throw. A stale meta.

Rift Herald and Winnion changes riot implemented did not change the game like riot hoped they would. Time for real change.

Thank you for your time and thoughts.

6 Comments

Marshbouy2 votes

remember last time riot tried to change the meta? Mordekaiser

ThePartyLeader2 votes

{quoted}

remember last time riot tried to change the meta? Mordekaiser

You know what they say about failing. If at first you don't succeed, stop trying all together and accept your impending doom and mediocrity.

Marshbouy1 votes

Didn't mean that. I meant that the community shit itself in anger. I'm all for change.

Marshbouy1 votes

For example riot did the first blood mechanic to try and change the LCS lane swap meta and everyone lost it.

Dovahkiin4162 votes

The one thing I want is longer games. Increase 2nd tier turret health, and take the fortification back up to 7 minutes. Along with the 50% damage reduction.

Keep first turret blood.

Make kills give less gold, assists give slightly more, and objectives give significantly more. I.E. Champion kill = 225: Assist = 150: Turret takedown = 300. (to encourage more team focused play)

Make dragon tougher early, but also give it more rewards. (again, to encourage more team focused play)

Basically make it a more team oriented game, this will prevent individual snowballing to an extent, and make the game more objective oriented.

Probably going to get A LOT of downvotes for this, but this is just what I want to see.

Shiner51 votes

I like your thoughts to be honest.

League should be a teamplayer game, where you focus objectives except of just focussing on kills. In lower elo, most players just think you can carry through kills and are more focused on roaming then keep your advantage and get objectives.

I think the dragon and baron are fine at this moment, people try to contest it when they have to. So there will still be some good teamfighting in the game.

So no vote down from me (Y)

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