I want the Old evelynn back.
The new evelynn does not have any Gap closers that are reliant outside of items, She can not close the distance on a Lee sin,
and even worse She takes Way too long to start her Damage wombo combos.
YES is it nice to have ap scaling and actually be able to Kill somebody (Heck Yes)
but This new eve feels more like a maokai Tree sap, Waiting invis Charging in ulting out in team fights.
my Q/E are worthless and if I use em in an actual team fight to do anything but run away I'm dead
Legit the ONLY use out of my Q that I get in real combat is if I build
for the stacking 50% run speed/engage because its the closest item to
a mage can get, and good luck Chasing Down any of your Rival Assassins without it.
you see there and say, well evelynn can't easily engage the Fighter/melee champions thats fine she can kill the mage squishies
but lets think about these Mage squishies shall we.
Q R
Silence/
R R R E Q
enough said
Enough said
Traps
Flip One shots you zhonays if hes low
Runs faster then you can catch turrets/
Runs faster then you can catch, Roots you
super easy to kill Np this is the One mage I feel i can probably shut down and kill easily every time.
Ok this one too, not even a threat, because she works with me, she has a Wind up.
Way too fast, stun/
massive overshields, good CC, and
not that she needs it I'm not finishing her through her Overshields.
yeah, I'm not getting close.
surprisingly Also a no
but you know this one feels kind of balanced, but with her worked ground/runspeed bonus's also a No, but I can work around that.
Not a fricken chance.
we counter each other oddly, we just kind of stare each other down now, until he makes a play. I feel as if that was the intent.
Haven't fought him yet.
not a chance.
Yes, I can kill this one.
I'm dreaming if you think this is accomplishable.
there is a chance to Outplay here, we both have a wind up with a point click ult.
your joking right -_-
so yes, as an Eve Assassin Ganking for Midlane, I feel I can reliably Murder with the help of my lane opponent
for midlane out of all the champions in the game, those are the only 4, I feel comfortable attacking at a million mastery.
botlane is a festival, I can pretty much do what I want down there after 6 its true, adc's just go Pop, a lot of supports die or have to back fine whatever
but thats not because they are Good or evelynn is strong against them, as Evelynn does well against champions that are Super pushed in, and don't have Point click instant deletion abilities/stuns.
so
ez
I feel comfortable fighting
however the big bads
, uhh uhh, and that feels Fine I mean, I counter a lot in the botlane
its fine to have champions that can destroy me like that.
now lets took at the top lane, this is the list of Top lane champions that destroy the New evelynn.

champions Evelynn can kill in the toplane.

Now for Jungle match ups, this is the list of Champions who I try to Counter jungle and completely and utterly destroy me.

these are the janglers I can counter invade and feel semi safe about it.

off this list, it feels as if you Legit Built an assassin that ONLY works with the assistance of her team, so she is Purely Comp based at this point niche even.
This is the list of Champions I work well with to get consistent kills.
those are the ONLY 9 champions in the game I'd consider myself to work well with Consistantly
the Non consistant champions are the ones with Global ults/Long cooldown ults like

what I'm learning From this list is, As
I only do well with Champions who can speed me Into combat
or initiate, I am no Longer a Diving Champion and thats what I miss, I miss Diving in head first like malphite.
and really, what do I accomplish in this world by NOT diving in, you'll notice on my list of champions eve dies to EVERY DEEP DIVE/target/problem champion and its not just death its instant Deletion without effort, I can't even fight back unless I'm standing Directly on top of an adc and sometimes I can E/R in time to save em, and that's a big Sometime
if I am keeping quite in the back lane beside my adc defending him, when the team fight is finally over, hes following me into my Jg taking all my farm. whats even more annoying is the assassins that are diving in on him most of them have Amazing outs, My method of lightly damaging them or killing them before they can Out, outs me too leaving the adc grossly unprotected charging into the enemy and I'm playing catch up.
there are TWO things that need to be done to make Evelynn an actual threat on the battle field
One, an Item that works as a mage that makes me Run faster into combat so I can actually Engage to get my charm off on my target
I'm currently using
to do that and I don't like my loss of damage potential to accomplish it though I admit it makes the game fun.
or two Evelynn needs to run faster in the direction of her marked Target, and I mean a hella faster, to counter or at least match what they have to run backwords with.
Catching anybody with your charm unless your Directly behind them while they are pressing into the turret is practically impossible, so what you Really have as you go in is a Really nice Slow, what that Equates to in the botlane is a Free kill for your adc,
in the Midlane unless your working with a
there not getting into the combat with you, because most Midlaners don't have the Mobility to Engage with you! the Charm indicator on a guys head is so far out of the midlaners View point they don't seem to respond at all even to watch your flank as you try to run out.
Top laners are nice, they do in fact try and help you out, but your Q/Q/Q/E is so minuetly damaging and your so squishy a majority can actually heal off killing you Faster then your ally can do Damage back to kill him.
My point is, the New evelynn is nice and all, but shes Not Fast enough to be a threat.
Her damage Output comes out way too slowly, and she Runs way too slowly.
in a 2v1 of ANY midlaner vrs zed where its not Ekko, in the early 1-10 game My midlaner will die, before I can properly engage, and then he will easily turn and kill me.