Banner of Command credit

Kazekiba··1 votes·913 views

Ive been using a cheese strat in Normals involving Banner of Command rush with Ingenious Hunter + Zombie ward, and not just on our good friend Yorick, or even just top.

The only problem is, while I had 2.7k damage to towers on the first 3 uses of Banner and totaled 8.3k over the course of a very short game... My end-game "Damage to turrets" read in the triple digits. This really hurts split pushers and supports in what is considered a measure of their contribution to the team, and quite frankly makes purchasing two certain items feel meaningless. @Riot, can you please change it so that the end of game damage to turrets counts item effects?

I wonder if Tristana's E and RFC are excluded, or Mountain Drake, or at least tibbers/Daisy/Malzahar's minions not giving credit where credit is due. There's a number in the game that tracks it, I get the turret gold for my promoted cannons, even the CS and everything. By all rights, Banner of Command is a spell cast.

Please give us credit for our hard work and money spent!

2 Comments

FOR JUSTICE1 votes

you don't really need a number to tell you dropped towers. if you feel like you did well (and none of your teammates complained that you're kinda far back) then you did well.

also this sounds interesting, are the rest of the runes siuational based on champ?

Kazekiba1 votes

I like going Comet if youre ranged because its AoE splash damage can help hit minions but really, your primary tree is whatever you want it to be, but always Domination second unless its primary (then you can go Resolve or Inspiration) to get Ingenious and Zombie Wards.

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