How would it be if the map would decay as the game goes?
Hello! i was wondering how would it be to make it so as the gametime goes, the map will look more and more like a destroyed battlefield, with some wall ruined, fires starting, etc. It will look more immersive, and put a more dramatic atmosphere, while giving the impression that actually there is a conflict going on. It could be a toggleable function, that could scale until 60 minutes.