We finally got rid of Garens Villain mehcanic
When will we get rid of Skarner's spires?
When will we get rid of Skarner's spires?
When League of Legends 2 comes out
Before, with the Villain mechanic, Garen had one specific target to kill.
Now he hates everyone equally.
Garen's Villain mechanic was a essential part of his kit that got removed for no reason other than "hur dur he managed to kill me even when I have 20 kills hur dur nerf plz" and many players apparently don't understand that. Garen's kit was created and balanced around on him being able to lock down a enemy and kill him while at the same time being able to withstand some damage, a combination of a juggernaut and a diver who never fit on one class more than the other and his villain mechanic is what kept him in the fine and balanced spot he was at. Did he needs some changes, yes, was this a necessary removal, no, just lazy balancing which we have gotten used to.
Now about Skarner, I doubt that they will change him at all because he is extremely dangerous to modify. Skarner right now is a Vanguard, a tank that will catch enemies out of guard and start the fights around these oportunities. Here, we have 2 problems. 1, that Tanks, especially those that rely on movement speed to catch their enemies are extremely out of meta (Hecarim as a exception, who is not a tank but still relies on speed) and 2. that he has no passive to help him out on that. Skarner is like old Nunu, extremely good and easy jungling but poor ganking capabilities. As Skarner you have to rely on the enemy team making mistakes so you can punish them which is one of the reasons his playrate is so low on high elos, high risk-low reward and that is a risk that most of the time you can't take. Now, I said he is dangerous to modify. Again, we have 2 reasons why changing him is extremely risky and tricky. 1. Vanguards, if given extreme tankyness they become straight up overpowered due to the CC they offer and 2. because if they create a new passive with the current balancing team's mindset, they will likely end up giving him damage something that he does **not **need. Skarner is a tough one to change and that is why I belive they have not tried to change him since his last rework which for me, is fine.
Skarner is probably in line for more work than Garen is. Garen's kit had the benefit that it really was solid, just that the villain mechanic was extraneous. You could tweak Garen and keep him roughly healthy.
Skarner's a bit different in that he's never really felt like a sort of crystal scorpion besides his ult. He's supposed to be a juggernaut but with skills that liken him more to being a tank-ish/diver character who wants to grab high-value targets then get out. He's also got some strong abilities (I think Q is super underrated) which make him a decent duelist yet never enough to compete with others.
I think Skarner should be in line for a minor VGU. Maybe a bit more complex than say Ezreal but not to the caliber or Sion or Yorick.
I want them to rework Skarner so I can enjoy the champion.
He will probably get his rework next year over in 2021.
Still can't believe they left a point and click 1000 damage True Damage EXECUTE in the game for that many years
I hate Skarner's spires mini-game almost as much as I hate Illaoi's whack-a-mole mini-game.
Next up we should just get rid of the whole champion.
Garen, not Skarner.