Lethality sure is balanced

Taliyahc··4 votes·424 views

Just went through my last 10 ranked games of enemy teams

Game 1: Graves and Draven lethality Game 2: Talon and Quinn lethality Game 3: Varus and Pantheon lethality Game 4: Lucian and Pantheon lethality Game 5: first game without lethality on the enemy team Game 6: Zed and Nocturne Lethality Game 7: Irelia and Varus lethality Game 8: Lucian lethality Game 9: Gangplank and Jhin lethality Game 10: Gangplank and Miss fortune lethality

At this point I'm ready to go back to the tank meta, at least I could actually heal someone before they died in a millisecond like this current meta...

5 Comments

TheHappyReaperz1 votes

Did you know, that in the majority of those last ten games, almost every single mage built magic pen? Wow, that stat sure is OP.

Taliyahc1 votes

Yep sure isn't

Dynikus1 votes

Going over those same 10 games, hardly anyone built a meaningful amount of armor if they built any at all. People love to complain about lethality right now, and it's certainly more readily available than it should be, but no one build the thing that counters it.

Taliyahc1 votes

I mean I did build armor every time, but if you don't have at least 2 armor items good luck not getting one shot thats what annoys me, shouldnt be forced to lose 2 slots to have a chance at not dying

Dynikus1 votes

Even a single armor item does a substantial amount of good. just a item 3157 will reduce the damage you take by around 20-25% if it's your only armor item.

And you didn't build armor in most of those games, atleast not from what I saw.

Game 1: nothing Game 2: nothing Game 3: cloth armor 21 minutes in, 25 minutes in, then a banner of command at 27 minutes into a 32 minute game. Game 4: nothing Game 5: 30 armor from seeker's 26 minutes into a 27 minute game. Game 6: cloth armor at 26 minutes, then 30 armor from locket 32 minutes into a 34 minute game. Game 7: nothing Game 8: 30 armor from seeker's 23 minutes into a 25 minute game. Game 9: nothing Game 10: nothing

Lethality was buffed to be better early by swapping the initial effectiveness to 60% up from 40%. You're not building any armor until near the game's end. Don't rush armor, but probably build it sooner. Even just building seeker's armguard as a 2nd item would do you a lot of good. Fully stacked, it almost negates every bit of a lethality you can build from items.

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