Lethality sure is balanced
Just went through my last 10 ranked games of enemy teams
Game 1: Graves and Draven lethality Game 2: Talon and Quinn lethality Game 3: Varus and Pantheon lethality Game 4: Lucian and Pantheon lethality Game 5: first game without lethality on the enemy team Game 6: Zed and Nocturne Lethality Game 7: Irelia and Varus lethality Game 8: Lucian lethality Game 9: Gangplank and Jhin lethality Game 10: Gangplank and Miss fortune lethality
At this point I'm ready to go back to the tank meta, at least I could actually heal someone before they died in a millisecond like this current meta...
will reduce the damage you take by around 20-25% if it's your only armor item.