Katarina needs 2 QoL to justify nerfing her damage or damage scaling.

Kats Pajamas·2/17/2015, 10:42:43 PM·1 votes·302 views

Kat does too much damage atm, and it's unhealthy as her identity is to do damage. This is bad, causes more bans, etc. but there are 2 QoL changes I wish were real for her.

Both of them would increase her possible damage potential, while not changing any numbers.

Anyone who has ever played kat with smart cast shunpo, knows the feels when shunpo is reset, **but somehow you were allowed to shunpo the target you killed for the reset. **This puts Shunpo on max cooldown, after a fresh kill, it is purely from facerolling, however, makes no sense to be able to target a 0 hp target, because it's the target that awarded the reset for the shunpo, and should be not selectable for the ability. Sometimes, when the target is in range for shunpos damage alone, you also just shunpo twice, the first shunpo killing, awarding a reset, the second shunpo targeting 0 hp and blowing shunpo. Blowing shunpo like that makes no sense and is bad. Can shunpo please not target targets that ALREADY awarded a reset?

The second QoL change would be the interaction between her shunpo and sinister steel. It seems, that at a high speed, even if you FOR SURE shunpo before you push w, the damage area will be around the location you shunpod from somehow.., while the animation will go off where you are at, and deal 0 damage. This is very un-intuitive to how it looks like it's actually working, and also to as to how it can be used, as that damage pattern is super unreliable because of this problem. IE: "I"m going to shunpo in and w them!" reality: You pushed E>W so fast, the W went off at your start location, even though the model clearly showed her W where you landed. Can the animation go off on time, showing that rushing the E>W is bad, or perfectly execute placing the damage in the location shunpo was first cast?

0 Comments