Aren't those Kalista Nerfs Going Too Far?
I mean I don't even play Kalista regularly, I just kinda feel bad for Kalista players at the moment. I get that her winrate is way too good on experienced Kalistas right now but...
General BASE ATTACK SPEED 0.694 ⇒ 0.644 ATTACK SPEED GROWTH STAT 2.8% ⇒ 2.5% W - Sentinel SENTINEL LAPS 7 ⇒ 3 PASSIVE DAMAGE 10/12.5/15/17.5/20% of the target's maximum health ⇒ 5/7.5/10/12.5/15% of the target's maximum health NEW: NEVER LETTING GO Now passively grants Kalista 9-27% bonus attack speed (based on her level) whenever she's near her Oathsworn R - Fate's Call CAST RANGE FROM OATHSWORN 1400 ⇒ 1100 OATHSWORN DASH RANGE 1200 (unchanged)
I think this may be going a little way too far. They worded it like they wanted to nerf her power away from her support, but then proceed to not only nerf her solo power, but nerf her W and Ult, which are your spells that interact with your support... I don't even think that bonus attack speed makes up for the scaling and base attack speed nerfs.