Possible Support Item Change

BLACK REALM GOD··1 votes·1,038 views

item 3301 >item 3096 >item 3069 item 3310 >item 3098 >item 3092 item 3307 >item 3097 >item 3401

500>850>1800

but! remove the extra build path items.

if old sight stone could do it why cant these items?

so now coin and relic get extra hp regen. edge gets extra mana regen.

tier 2 grants extra income.

ascended gets 20% cdr in stead of the bonus HP. aspect gets the same stats as before watchers gets the same stats as before.

10 Comments

Warlord Rhinark1 votes

I'm not sure I entirely understand.

It's a bit vague.

Pokemonred2001 votes

Removing the components of each of the Tier 2/3 items (so that we go back into Coin building into Nomad's without the item 1006, for example), but buffing the stats of each individual item to compensate.

At least, that's how I interpreted it.

BLACK REALM GOD1 votes

{quoted}

Removing the components of each of the Tier 2/3 items (so that we go back into Coin building into Nomad's without the item 1006, for example), but buffing the stats of each individual item to compensate.

At least, that's how I interpreted it.

correct. i hate not being able to start with faiery charm or bead.

BeepBoop781 votes

So you want supports to start the game with no pots?

Arcade Lulu1 votes

So.... no potions for supports anymore?

that's dumb af

BLACK REALM GOD1 votes

[{quoted}](name=Arcade Lulu,realm=EUNE,application-id=3ErqAdtq,discussion-id=vjh7rOcL,comment-id=0002,timestamp=2018-08-10T22:42:33.063+0000)

So.... no potions for supports anymore?

that's dumb af

correct. i disagree. with the inspiration rune tree you get a free biscuit. then there is kleptomancy and such. i think the support lane would become healthier. i never started with potions before. bottom line is that if you want to maximize gold efficiency you have to back as soon as you get enough gold for tier 2. except in very rare scenarios where you might get a first blood or lose turret. 25 gold every 30 - 45 seconds and 20.4 gold every 10 seconds means you're going to get tier 2 in 4 minutes. roughly.

the stat increase and lack of potions early game means players would have to rely on their own abilities and skill rather than get out of jail free cards.

Arcade Lulu1 votes

''with the inspiration rune tree you get a free biscuit. then there is kleptomancy and such.''

Most of the time, supports don't use inspiration, usually supports take Sorcery and the tank one (don't remember the name of) Getting rid of potions would probably make healer supports better than supports that can't heal because of lane sustain

Imo, getting rid of pots is plain dumb, they already took 1 potion away from supports (not really mad about that, but it's nice to have even 2)

BLACK REALM GOD1 votes

[{quoted}](name=Arcade Lulu,realm=EUNE,application-id=3ErqAdtq,discussion-id=vjh7rOcL,comment-id=000200000000,timestamp=2018-08-11T00:11:31.418+0000)

''with the inspiration rune tree you get a free biscuit. then there is kleptomancy and such.''

Most of the time, supports don't use inspiration, usually supports take Sorcery and the tank one (don't remember the name of) Getting rid of potions would probably make healer supports better than supports that can't heal because of lane sustain

Imo, getting rid of pots is plain dumb, they already took 1 potion away from supports (not really mad about that, but it's nice to have even 2)

i think healers should have early game advantage. as with late game grievous wounds is a huge problem. i'd even be okay with the item costing 450 and the support only getting 1 potion. i just dont like that i have to put up with losing the regen item just because people were abusing potions.

besides. your statement doesnt really make sense. why would a healer benefit from supports losing starting potions? healers have trouble healing themselves. soraka has to poke to do it and it's only a regen effect until she reaches level 6. janna doesnt get her R until level 6 and her shield isnt permament. lulu only has a shield and a temporary health boost.

out of all of the supports :

Alistar Bard Kayle Nami Rakan Sona Taric

are the only ones with legitimate pre 6 self heals. and honestly i feel like some of these could use the buff against damage supports.

Daedric Etwahl1 votes

I cant speak for the others, but I'm experienced with Sona.

Sona's W should not be treated as a Heal early on unless you're prepared to do some serious investment into mana to facilitate that. As in, Coin, Faerie charm start, biscuits, and Manaflow band. But as it stands, now starting with a Charm is impossible.

Sona's W is primarily used as a Shield until she starts getting some serious mana regen, as the heal is far too weak for the expensive mana cost, and you will run oom in no time and then are useless.

Moreover, taking Inspiration on Sona means she loses all of the defenses that Resolve gives her, and trust me, as someone that has played both ways for a long time, you FEEL the difference immediately.

Personally I feel like making support items cost 375g would have been good, as it would allow for the remaining gold to be spent on a Charm, two Pots, or a Pot and a Red ward.

Aptest1 votes

we've had that situation before, rune-locking support into gold generation etc. same situation as the old "no masteries for you" (take bandit) .

what you want is that there will be 1 opition of runes for support, which will crowd out all others, AND for that option to also not be PvP stats.

which will suck for me as a player.

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