Is it that hard to get a circular hitbox to work ?!

Lord Desert·5/26/2017, 1:17:58 AM·27 votes·1,864 views
http://imgur.com/o8z2pSs

ChoGath's Q always felt a little bit off and somewhat weird, now take a look at this:

http://imgur.com/TDAEc4x

You should take a look at your hitbox calculations Riot! They definitely need some attention! Maybe Cho doesnt need some weird ass buffs but actually just proper working abilities xD

R.I.P Target Dummy, that must have hurt a little

Edit: As a quick reminder: If a skillshot hit something or not is determend by edge-to-edge calculations. So they just need to "touch" eachother somehow for a hit! ..... and now look back at the picture! xD

27 Comments

Troll for Trump5/26/2017, 8:17:13 AM4 votes

Cho needs a rework

Sraeg20135/26/2017, 7:41:04 PM2 votes

Pretty sure it's actually a hexagon or some shit.

The Stabby Tabby5/26/2017, 11:29:49 PM2 votes

I've been maining Cho'Gath hardcore for a while now, and this is 100% true.

When I go for a narrow hit on my knockup it feels like a diceroll.

meowwow75/26/2017, 2:13:42 AM1 votes

what's worse is having q up and the low hp champ in the middle didn't even get scratched from it

PhDs Nuts5/26/2017, 11:54:25 PM1 votes

Wouldn't be surprised if this was the hit box:

http://i.imgur.com/xDAGSRQ.png

Sir Fuzzi5/27/2017, 4:11:22 AM1 votes

Hitboxes? Nautilus

Lord Desert5/27/2017, 9:19:18 PM1 votes

Additionally the knockup of the Q moves you slightly! And the castrange doesnt match! This is the actual range:

http://imgur.com/34veabL