Is it that hard to get a circular hitbox to work ?!
ChoGath's Q always felt a little bit off and somewhat weird, now take a look at this:
You should take a look at your hitbox calculations Riot! They definitely need some attention! Maybe Cho doesnt need some weird ass buffs but actually just proper working abilities xD
R.I.P Target Dummy, that must have hurt a little
Edit: As a quick reminder: If a skillshot hit something or not is determend by edge-to-edge calculations. So they just need to "touch" eachother somehow for a hit! ..... and now look back at the picture! xD
