Gnar...

Astral Duck··2 votes·576 views

Never have I ever been so goddamn frustrated with facing off against a champion, I swear to every god out there it's like fighting release xin zhao or old easy bot ryze (Okay maybe that's a bit of an exaggeration..), but really, there's no way to deal with him if he's ahead - And if there is let's discuss, before you say it's his rage form, if he builds trinity force and boots it's nigh impossible to actually outrun him if he lands his skills. (Apologies for swearing a little.)

1 Comments

ïîï1 votes

ya gnar will need a nerf.

Q: range reduction

W:

E: jumping over walls should be removed, unless he jumps on someones head first

R: does not have ult as mini gnar (keep it like this please)


Mega Gnar:

Currently: Health: 30 + (40 × Gnar's level) Armor / Magic Resist: (2 × Gnar's level) Health Regen. per 5: (2 × Gnar's level) Base Attack Damage: 4 + (2 × Gnar's level)

Should be: Mega Gnar:

Health: (30 × Gnar's level)      min 30, max 540
Armor / Magic Resist: (2 × Gnar's level)
Health Regen. per 5: (2 × Gnar's level)
Base Attack Damage:  (2 x Gnar's level)

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