Nasus Fix?
Be cool if this guy could be fixed now, he's far too abusable.
Spriit Fire (E) - Make his E the same but if you mouse over an enemy champion He'll do a leaping strike and do an auto Q when he lands.
(with the normal E effect incorporated so if he doesn't target an enemy it will just be normal E but if he leaps it will cast on enemy just before he lands and strikes)
That effect could be called "Spirit Wrath" perhaps.
Ultimate - His ultimate effect does AoE damage based on the enemies max hp, but he usually dies to fast or gets outkited for this.
Have it heal him for his own max health instead for the same amount, also give him 30% less damage recieved in his ultimate so he'll finally actually have a tank ability.
As he actually has no inborn tank stats, it's just you build him almost full tank and stack Q.
PS: The Q could also have some arbitrary % health damage for when people stack armor against you and you're hitting like a noodle with 600-1000 stacks making the whole point of your champ worthless. 4/8/12/16/20% max health perhaps. or 3/6/9/12/15.
You guys were talking about making him a juggernaut, these are the juggernaut changes he needs, but not the ones he deserves! =P