There are overloaded champions... and then there's Ekko
I genuinely feel like something needs to be taken from Ekko's kit. He feels like those duo-form champions but only with one form - every ability has two abilities tacked on themselves.
Why does his Q slow, when it's spammable with such a low CD and mana cost?
Ekko's Q: 50/60/70/80/90 mana - two of them clear the whole wave - and at the point when it costs 70 he already has
. He pays nothing for being a melee midlaner. To comparison, Diana's Q costs 55 mana - and with it's damage and based on how creeps aggro works you are able to take maybe 2 creeps with 1 Q if you're lucky.
At least it applies a Moonlight debuff, so she can dash to a target two times - oh wait, Ekko can do that since 1st level if he decides so, usually since the 2nd! Did I mention the other one is a blink? And that it applies on-hit effects and thus with
and
it deals at least triple the Diana's double-R damage? And that he doesn't need a target for the first jump so he can use it as an escape?
Yeah well guess what, now hitting Q as Diana feels like a burden, like a limit. But Plant, thanks to Diana's Q having 6 second CD maxed out makes it so she can dash every 6 seconds not counting CDR! You are right, that makes it so much better now that we know Ekko's E has 7 seconds CD maxed out!
Ok, at least I guess the rest of his kit is ok - OH WAIT, what about his W? One would think having an AoE slow would be normal for assassin. One would think shield is a necessary survivability - wait it STUNS too?! Let's jump back to Diana and he laughable E "CC" at 70 manacost AT ALL RANKS, while this ability of Ekko costs 70 at max rank - thus making it 50 for the majority of the game as he maxes it as the last spell.
But Plant, it's way harder to land! That's true, my friend, that's the only thing that is good about that spell, because zoning is a nonfactor in this game - that's why his Q and ult are also alright in that sense!
Oh right, his ult... Because if he can farm safely just throwing Qs and has an escape on his E (unlike the most similar champion here playstyle-wise, Diana), he also needs an untargetability, heal, and ANOTHER blink! He is literally impossible to kill in lane unless the player is braindead. But Plant, why would you need to kill him there? Um, I thought that's the phase you need the assassins to get behind, right? No, Plant, not giving him kills is enough! You are right, let's then rely on my botlane that they back up when you ping and follow him - which is a GREAT idea because you know where he is everytime thanks to his ult ghost - IF it only was VISIBLE when you don't see him!
Anyway
We removed Azir's knockup on his E becuase he was overloaded. Why let a kit that is everything Orianna, Diana and Zed combined have intact? Doesn't sound fair to me.