Revert the Range nerf on Azir's soldiers :)
Pretty much what the title says.
The other nerfs make sense and were needed, but the range on his soldiers being lowered makes everything seems so off.
They can be standing on top of a mob or player and not be able to attack them; making Azir walk closer to poke with his staff which isn't very good to be squishy walking up to do 52 damage.
Hopefully that happens to make him get over his current 36% winrate :P