Movement speed stat has lost its usefulness, and it's ruining my experience.

TheWizardM··8 votes·1,418 views

Before I start ranting, I'd like to apologize for any language-related errors in this post, as I'm not an English native.

If you're like me, your first instinct after being outrunned by the entire enemy team is buying movespeed items. This, however, almost never help; they'll still outrun you, even if you have 50-100 more ms than them. Why is this? Because almost every champion in the game either has a slow that is easy to hit (ashe, gnar, you name it) a slow extremely potent, sometimes even breaching the slow cap, so buying movespeed ends up in running at the same speed, or an offensive dash or other movement ability that makes movespeed virtually useless. The latest champion also got a slow/dash in her w. Actually, it has been a trend in the latest champions to almost always have a dash. Let's take a look at all champions since 2016;

Jhin - potent movespeed slow (r) and buff (p) Aurelion Sol - potent slow (r), other (e) Taliyah - slow (e), other (r), buff (p) Kled - potent slow (q), dash (e), other (r) Ivern - dash (q), potent slow (e) Camille - dash (e), potent slow (w) Xayah - none Rakan - dash (w), dash (e). buff (r) Kayn and Rhaast - dash (q), slow (w), buff (e), other (r), dash (r) Ornn - potent slow (q), dash (e), potent slow (r), dash (r)

this list does not include slows caused by other cc effects (charm, fear), nor does it include reworks from the same time. Potent slow refers to any slow >50%

You can see how playing champions without dashes or ridiculus movement spells it is impossible to escape or even stay at range. In most cases this doesn't even translate to mroe damage, as most champions without movement abilities are ranged.

I think it's unhealthy for League of Legends to make movement speed a useless or even overlooked stat, as it pushes a very solid and in my opinion somewhat stale meta. Of course the uselesness of movement speed is not the only contributor to a less fluid meta, but it is one that has a very direct unfun impact on games.

9 Comments

Lurantis1 votes

Uhm.... First of all. Jhin IS one of the most immobile champion. 2- Everychampion in the game since game released has a slow or something to compensate such as movespeed buff or dash or else as u say. It didnt started just this year. 3- everybody has acces to flash or ghost or both and otherwise exhaust for a slow. 4- Its been like this since the release of the beta.

So i mean... Ruining your experience, is more yourself getting tired of playing the same game over and over. The issue here is not the way movement speed is working but mostly the way u see the game. I Main rammus, and yes movement speed is my primarystats and is usefull to have it.

What do you offer to change this system ? removing all cc of the game ? Its sad but When the game offer a possibility of 140 champion to choose, you must make them all reliable. So the moment 5 champion out of 140 have cc and all others dont, it make them better. So Overall if u want to make sure to keep the authencity of the 135 others champion, you want them to compensate by giving them cc of all kind or dashes or too much firepower that no one want to be arround them.

My point is, Movementspeed stats is not useless. Try playing jungle just once and u'll see. I know i onli answered your question on this line but it was a too short of an answer to me. How do you think those ppl do to slow you at the first place ? They run at you.

Jmman1 votes

You kind of missed the whole point because of your defense of Rammus your main. The one with a lot of CC and movement speed.

HOWEVER, he wasn't saying some champs don't need them. Or it doesn't have its place. But rather when you give it out to just about everyone. Then it will cause Champ without it to be bad or put at a disadvantage just by picking that champ. As a fiddle main I think all of this is BS. Almost all of them my fear will be eaten by the animation or slow last longer then fear. It's Dumb I can't make one mistake where I stand or I'm dead and others can "oh crap button" to safety over and over.

Long story short is Mobility is not budgeted or budgeted correct in term of a champ power. And it needs nerf back and not becoming the normal. Its the combo of mobility/damage/CC champs do not need all three because they cause balance issues. But no Rammus doesn't have Crazy damage so having Mobility and CC is ok.

Lurantis1 votes

{quoted}

You kind of missed the whole point because of your defense of Rammus your main. The one with a lot of CC and movement speed.

HOWEVER, he wasn't saying some champs don't need them. Or it doesn't have its place. But rather when you give it out to just about everyone. Then it will cause Champ without it to be bad or put at a disadvantage just by picking that champ. As a fiddle main I think all of this is BS. Almost all of them my fear will be eaten by the animation or slow last longer then fear. It's Dumb I can't make one mistake where I stand or I'm dead and others can "oh crap button" to safety over and over.

Long story short is Mobility is not budgeted or budgeted correct in term of a champ power. And it needs nerf back and not becoming the normal. Its the combo of mobility/damage/CC champs do not need all three because they cause balance issues. But no Rammus doesn't have Crazy damage so having Mobility and CC is ok.

Rammus has no crazy damage ? Really ? You make me laught

TheWizardM1 votes

{quoted}

Uhm.... First of all. Jhin IS one of the most immobile champion. 2- Everychampion in the game since game released has a slow or something to compensate such as movespeed buff or dash or else as u say. It didnt started just this year. 3- everybody has acces to flash or ghost or both and otherwise exhaust for a slow. 4- Its been like this since the release of the beta.

So i mean... Ruining your experience, is more yourself getting tired of playing the same game over and over. The issue here is not the way movement speed is working but mostly the way u see the game. I Main rammus, and yes movement speed is my primarystats and is usefull to have it.

What do you offer to change this system ? removing all cc of the game ? Its sad but When the game offer a possibility of 140 champion to choose, you must make them all reliable. So the moment 5 champion out of 140 have cc and all others dont, it make them better. So Overall if u want to make sure to keep the authencity of the 135 others champion, you want them to compensate by giving them cc of all kind or dashes or too much firepower that no one want to be arround them.

My point is, Movementspeed stats is not useless. Try playing jungle just once and u'll see. I know i onli answered your question on this line but it was a too short of an answer to me. How do you think those ppl do to slow you at the first place ? They run at you.

Read before you comment. I said dashes have become a trend. And sure, out of combat movespeed is useful for roaming, but in-combat movespeed is completely useless rn.

TheWizardM1 votes

{quoted}

Read before you comment. I said dashes have become a trend. And sure, out of combat movespeed is useful for roaming, but in-combat movespeed is completely useless rn.

And how it could change? Very simple, reduce the strength of dashes/give them a hgiher cd, reduce the amount and power of slows, and make some items more movement speed focussed.

Jmman1 votes

One of two things needs to happen.

They need to nerf back mobility or raise the power level of the immobile ones.

Its BS that a Champ can have just as much and a lot of times more damage than me (fiddle), CC like me, and mobility.

I would so give but my crow silence if I could slow or dash. I feel like I have to buy item 3116 just to be at any semi = game play where they don't get to dictate everything because of their mobility / anti mobility

I don't understand because I have said things and always get downvoted. But its soo true. = power levels but they get more because of mobility.

BloodyEater1 votes

After the removed the old runes they should remove the movementspeed cap... It super sucks i cant get over 600 movespeed no matter how hard i try. Jhin full movespeed itemset still only 750... why cant i get back to the 1400 movespeeds from for 2 years? I know heca was op, but why doe all have the cap cause 1/140 champs is broken with it... its ruins the fun, and i just wanna run around..

More from Gameplay

More by TheWizardM