Why the constant GP Nerfs? (A question from a level 5 Gangplank)
Hi there, Onwodori here.
Right into it -- Why is Gangplank constantly being nerfed? He's *been nerfed on five different patches or so now, not including 6.4 which looks to nerf him in a *lot of places. Less damage on barrels, less silver serpents from Q, less max holdable barrels, set up time on barrels, longer cooldown on ultimate, less damage over a longer period on his passive, less early game HP ...
He's strong, but you're destroying him with the constant 'take away, give nothing in return' in conjunction with shorter games, giving him less of a chance to scale up into the late game that doesn't really exist.
Knock it off or give him something new, like an AP scaling on his Q or E. That would bring back AP GP in a big way.
Anyways. I'm glad he's no longer an insta ban but he's becoming really hard to consistently do well with. Don't 'Olaf' him.
-Onwodori
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Hyper carry ✔
weakness = mana hungry and somewhat long cooldowns in early game.
solves these problems.