Some suggestions for the Item Shop Cleanup post by RIOTScruffy

Scream Engineer·4/5/2019, 7:39:44 PM·4 votes·2,679 views

So RiotScruffy just made a post about doing some Spring Cleaning on the Items for League.

What are we planning to do? One of the main problems that keeps us from exploring exciting and meaningful new items is that the shop is overcrowded. This can make it hard to quickly find the item you're looking for and makes the store overwhelming to both new players and players trying champs or roles that use items they aren't yet familiar with. We want to remove "dead" items from the shop to clean up unnecessary clutter, make the shop faster to navigate and easier to understand, and make room for new additions.

Here is a list of all the items I could think of over the span of 1-2ish hours that might need to be removed/reworked. The list started getting really long, So I decided to make it it's own post. You can read RiotScruffy's post here.


Items to Remove/Rework: Unhealthy:

  • item 3161 Spear of Sojin
  • 20% cdr, health, and good effect make it a very good bruiser item, but It absolutely breaks certain chamions Jax Riven
  • item 3124 Guinsoo's RageBlade
  • The Phantom Hit effect is very strong on certain on-hit characters Vayne Kayle It's so strong on them that it limits their build options
  • item 3512 Zz'Rot Portal
  • Sion was specifically nerfed because of the Inting Sion strat that came from this item and Demolish
  • item 3147 Duskblade of Draktharr
  • Hear me out, I do not think the lethality is broken. The amount of vision control this item provides while being a VERY good assassin item is a bit ridiculous. All other vision items are utility based or support items. It could be okay, but I think other classes should have access to vision items as well if Duskblade stays. (see item recommendations)
  • item 3025 Iceborn Gauntlet
  • Anytime a ranged character can use this item well Viktor Ezreal Karma they have to be nerfed
  • item 3022 Frozen Mallet
  • Gnar was nerfed into the ground forever ago because of this item. He still rarely sees play and has only recently started to get a winrate above 47% on 1% playrate due to a recent buff
  • item 3100 Lichbane
  • AP assassin's like Diana EvelynnEkko do insane amounts of upfront burst damage with this item. I feel like it limits their build options, they can't build items for the current situation b/c lichbane gives them too much damage to pass up. It doesn't see play anywhere else besides Sona.
  • item 3071 Black Cleaver
  • The combination of AD, CDR, and HP make this item extremely good for most bruiser characters. The problem is that Marksmen like Lucian Kindred Vayne pick it up a lot now too. It seems to give too much power for too many roles.

Low Usage Rate:

  • item 3091 Wit's End
  • I'm glad you decided to give some attention to Wit's End, but you made it even more niche than it was. It used to be good option for ranged onhit champions against a magic dmg team. Due to the below 50% health requirement for the heal and the heal reduction, ranged characters cant use it very well anymore. IMO it only seems good on attack speed bruisers like Warwick Jax Udyr
  • item 3512 Zz'Rot Portal
  • Just not used much, and when it is it's very powerful/obnoxious
  • item 3056 Ohmwrecker
  • I honestly forgot about this item
  • item 3222 Mikael's Crucible
  • Rarely sees play

Not Impactful:

  • item 3151 Liandry's Torment
  • Outshone by item 3165 except on a few champions like Teemo Cassiopeia. Any other mage that wants to build it usually has to build a slowing item item 3116 item 3030 to make good use of it first.
  • item 3009 Boots of Swiftness
  • These boots are bought very seldomly, and do not provide much. In most situations it's better to go item 3117 (for the speed) or item 3111 (for the slow reduction)
  • item 3174 Athene's Unholy Grail
  • Almost never built as a 1st or second item for supports. It is outshone by item 3107 item 3504
  • item 2053 Raptor Cloak
  • Never used b/c it builds into items never used and it's passive is only good situationally

Suggested Items

  • A Marksman item that gives the ability to place item 3363 or use an effect like item 3187 /Quinn W in order to give adc's the ability to counteract the vision removal from item 3147 . Potentially a rework for the current shielding item 3046. Note: item 3363 wards cannot be ward hopped to, so Lee and Jax should not be able to abuse it
  • A replacement for the phantom hit effect on item 3124 that give attack speed characters more kiting ability to make up for the potential removal of phantom hit.
  • Armor/Health item besides item 3800 that gives CDR for tanks like Zac who can't build item 3110 item 3025
  • An AP heavy melee assassin item that does not trigger on-hit to replace item 3100. Maybe an active with very small aoe (Graves W) and range for a 1 or 2 second smokescreen that obscures you from enemy vision and deals poison dmg to anyone inside when cast. This would help AP assassins get into a fight and stay alive a bit longer without having to ult/flash out while also reducing their upfront damage from lichbane.

3 Comments

Hexeronic4/5/2019, 10:44:03 PM2 votes

I agree with most of this but Liandry's and Athene's arent underperforming items (in my opinion), they see alot of usage for quite alot of characters.

Liandry's can be very strong with poke mages and tankier team comps, and it does amazingly into squishier champions too, it needs to be changed probably but it itsn't in any respect a bad item.

I'm not sure if anyone else uses Athene's as Much as I do but I play alot of Champions Mid that have shields, main examples being Lux and Orianna, I find myself using this item ALOT on these champs as it just provides a really nice utility that is fueled by you doing you main role of dealing damage, Froggen builds it on Lux every so often and has said he thinks it's an underrated item.

The rest of the items you mentioned and the changed you proposed are pretty good, the only one I wouldn't change is Mikael's Crucible, it can actually be an amazing item for enchanter supports with shields, especially if it's Active is used well, I think it's just forgotten about since there are easier to use items like Locket that still don't necessarily outshine it.

XJ999999999999994/5/2019, 11:08:16 PM1 votes

they need to make items have different numbers for ranged champions. items like black cleaver/blade king aren't problematic items for melee characters (whom they are designed for) but are problematic for ranged characters. Make the numbers different for ranged.