The Toxicity created by Riot games poor Design choices.
I'll never forget when Riot Employees Admitted During the time of the Sejuani Rework, that a Champion that takes until Level 6 to Gank is both Toxic for the Players Team, and the Enemy team and creates a not fun Environment.
Enter Evelynn Even if I am in a position where I can Punish them They move so much faster then me with So much Escape theirs nothing I can do to chase them down. https://www.reddit.com/r/EvelynnMains/comments/csewxc/rant_dont_play_a_champion_that_only_does/
My point is, Nobody likes to have Evelynn on their team, nobody likes to Fight Evelynn, and Truthfully when you compare Old eve to the Eve now, I'd rather be Old eve, simply because I had a Decent Run speed button and could build the assassin Items. The AP assassin Trick works for Champions like Akaili who can Bounce in and out and all over the Place as part of her Kit.
New Eve is a Snapping Turtle without it's shell, she's honestly really pathetic but if your not careful your going to get punished, but getting to that Punishment point is Virtually Impossible with how pathetic her clear is in comparison to the Other Junglers, I give up so Much of my Own Jg/skuttle/dragon/rift to the Enemy team simply because I can't Compete with the Timeline they Can do it in, my clear is now So Slow that I'm still Farming my Jg before I can get their to ward in time, because they Can Solo it at level 3-4 depending on who they Picked and I can't do that until level 6 with two smites up Potions yaddah yaddah.
I legit Hate this. I want Riot to Admit that their Re-work Failed, you nerfed what you Intended into the Ground and to Give her a Honest to goodness Change.