No hard cc in the early game

FilDaFunk·9/13/2017, 11:26:45 AM·28 votes·1,148 views

http://euw.leagueoflegends.com/en/news/game-updates/patch/patch-718-notes

"With no hard crowd control in the early game, we want to make sure Lee Sin brings best-in-class 2v2 dueling power. We’re buffing up Safeguard’s early shield to make The Blind Monk’s perfectly-played ganks even more impactful."

So mid game begins when Lee hits level 6. K.

EDIT: Added source link

13 Comments

warpenguin5559/13/2017, 5:59:21 PM15 votes

That probably explains why Twitch spikes at 15 minutes then.

Automated Riven9/14/2017, 12:37:27 AM10 votes

To be fair in the lcs they start calling it late game when the adc gets 2 items.

LankPants9/14/2017, 5:34:32 AM6 votes

Riot has a pretty fucked up sense of where their game's pacing should be. Mid game should start after the lane phase ends, not at level 6, for a jungler this would be somewhere from 9 to 11 in most games.

ZapMyHeart9/14/2017, 1:36:55 AM4 votes

Honestly, I'm expecting them to buff Lee to 60% winrate with the excuse of-

"Because Lee Sin is a blind man, we want to make sure he's on an even playing field, despite his handicap. We are buffing his passive, Q, W, E, and R, so he can make a noticeable impact on the early game, to compensate for the fact that he falls off slightly during late game."

King of Demons9/13/2017, 1:12:22 PM2 votes

And you get that from.. what exactly?

Skorch9/13/2017, 11:54:06 PM2 votes

I mean pre-level 6 IS the early game. I dont think they mean midgame is when he hits 6. But the fact that in the EARLY GAME he has no hard-CC. Which is true. Sure in the later stages of the early game he gets it.

Ah why am i even defending Lee Sin in a fuck lee sin post :^)