I'm worried about Shaco

uJhisper··47 votes·5,217 views

I'm pretty sure Riot has the intention of reworking him soon. However, as someone who enjoys Shaco for how escapable he is, I feel as if they're going to completely kill that concept.

I mean look what happened to Karma. Do anything to him but don't remove his Q, riot.

**With the nearing assassin update, I decided to bump this thread. Rito, please. ** Shaco

90 Comments

Renaille29 votes

Q will give him a shield and slow nearby enemies W will be a knock up instead of a fear E will be a skill shot

doublelift fg1 votes

[deleted]

Peridition16 votes

[{quoted}](name=doublelift fg,realm=NA,application-id=3ErqAdtq,discussion-id=uidl9vtr,comment-id=00010000,timestamp=2015-03-05T17:21:03.678+0000)

they are only reworking his E and making his other spells better

"better" can be a highly subjective term when it comes to Riot.

Either way if I had to guess, I imagine two things they're going to change are the escape on his Q and the permaslow on his E.

TonyTonyMordecai2 votes

the slow is only when his E isn't on CD, and then the dagger is ranged, so if he can't catch up to his target, it doesn't really matter. If they change Shaco, I just want the Q and W to be untouched... Except for the traps detonating on minions, I hate it when they do... I honestly don't mind if they change characters, it's only when the character has definite weaknesses and people know how to get around them, and then the character gets changed to be completely weaknesses... That's when I have some problems.

Robert Smith5 votes

But then how will he leash himself if the boxes don't work on minions and monsters

Imperial Japan1 votes

He said only minions but good point, maybe itll only prock on enemy champions and monsters

Robert Smith1 votes

I don't know about you but I use the box to help keep minions from the tower. Really helps late game with supers too.

Imperial Japan1 votes

If they got in inhibs, I think I would've lost the game and naw, I don't really use them that way.

Imperial Japan1 votes

Maybe rito could make them toggle able from only monster or only minions or only champions

TonyTonyMordecai1 votes

Maybe do a thing where after a certain level the boxes only detonate on certain enemies

Imperial Japan1 votes

Yeah, but then again it might be op.. Hmmm this is hard

TonyTonyMordecai1 votes

Make it based on champion level instead of ability level?

Tin Tarantino3 votes

hopefully they make the jump on Q instant instead of having the slight delay that it does now.

H0riz0n2342 votes

I never trust riot anymore when they say they are going to make something better. To many bad experiences

doublelift fg1 votes

good thing you didn't

Saianna3 votes

don't forget that they will remove either AD or AP scalling, cause strategic diversity!

Rikari11 votes

Veigar DON'T FALL FOR IT Cassiopeia IT'S A TRAP Velkoz Rengar THEY DON'T LIKE STEALTH Evelynn THEY DO NOT AT ALL LeeSin You need counterplay,Shaco.

58738074DEL110 votes

[deleted]

Anidan5 votes

I've been killed many times by all sorts of champions, doesn't mean I shouldn't help mains of that champion defend their mains. Come on, man, you can be better than this.

Except LeBlanc. Fuck LeBlanc. (jk)

Igotlazy10 votes

Don't worry man. They had the intention to work on him 2 years ago and they'll still have the intention to work on him 2 years from now.

RanmanReborn7 votes

Seeing what they did to Veigar, I just want Riot to leave shit alone. They're fucking up more than they're fixing.

Trash MammaI5 votes

Oh god please just buff his stats and leave his kit alone Riot. Please I'm begging. I know what you did to Veigar..

Audiomancy5 votes

"Hey guys. We thought that Shaco's instant stealth coupled with his mobility just wasn't fun to play against. We're adding a 2 second delay to the blink and stealth so the enemy has some idea of where he might be heading.

We're also reducing Deceive's mana cost by 5 at all ranks! Just so we don't overload him with these buffs though, we're taking away the bonus Crit he gets after using it and instead adding an on-hit effect that deals 2 x Shaco's level + 20% of his AP as magic damage on his next attack on a target affected by his E. We believe this more than compensates the loss of the Crit buff.

We also have changes to his E and R! For Two-Shiv Poison, we're turning it into a skillshot but adding 100 more range to it while also allowing it to grant vision of the target for 2 seconds. The final change is to his ultimate, Hallucinate. We thought a lot about this one but decided it was for the best if we added a small delay to his clone's explosion. Shaco's clone has a lot of counterplay issues since it makes a simple duel into a 2v1 and we don't think it's fair to punish players who try to kill him and do it wrong. Therefore we've added a 1 second delay and a warning sound that says "Clone will explode in 1 second" (before exploding of course!)

We truly believe that these changes are for the best and help us solidify Shaco's role as a teamfighting mage assassin tank jungler." - Riot.

Curling Veigar4 votes

We noticed shaco lacked counterplay, so we gave his deceive a .75 second delay, made his shiv a skillshot, and lowerd it's ratiot to 80% from 100%

Zarxis3 votes

If I remember correctly, Morello mentioned that the main change Riot wants for Shaco is to remove the permaslow from his E. Now that Lich Bane has been nerfed and Deathfire Grasp has been removed, AP Shaco has been severely crippled. That means that Riot can afford to give slight compensation (not Veigar-style "compensation") to Shaco as an AD character. Other than the permaslow on his E, there's not much on Shaco's kit that's excessively problematic... He's what I like to call a "sandbox" champion. His W and R give him some interesting control over the battlefield, but within strict, easily-counterplayed limits (stealth detection, letting tanks remove boxes, knowing whether the clone is real isn't very hard, etc.). His Q gives him stealth and a Flash on a low CD, but he has to get into melee range (and behind someone— extremely dangerous when you're using your only escape for an offensive move) to use it to its full potential. Honestly, I hope Riot simply removes the passive slow on his E and increases the active damage or lowers its cooldown, and he could use some Quality-of-Life buffs for his clone. Its AI is still fairly terrible, it still teleports to Shaco if he gets too far away (which means he reveals his position when stealthed), and it's too easily discerned from the real Shaco, especially now that once you take Dragon, the real Shaco has Dragon-buff particles on him for the rest of the game. Shaco's been in an ideal spot for ages. He's extremely hard to master due to his high skillcap, mind games, and creativity-friendly abilities, and he's extremely rewarding for those who do master him. He uses some old mechanics that Riot has had trouble balancing in the past (stealth and a permaslow), but he's balanced around those mechanics (keep in mind that anyone can have a permaslow if they buy item 3022). He'd survive losing the permaslow, but in return, he deserves some slight QoL clone buffs he's been needing for ages, if not some direct buffs to his other abilities.

PalPlays2 votes

{quoted} However, as someone who enjoys Shaco for how ***escapable ***he is, I feel as if they're going to completely kill that concept.

RekSai: "Hehehehehhhhhh!"

They aren't *going *to kill that concept because it's *already *dead. Seriously Rek'Sai is such a hard counter for Shaco it's not even funny!

Junkο4 votes

Rek'sai counters every single stealth champion in the game. Vayne, Twitch, Evelynn, etc...

BakedLotion2 votes

Passive now also has 50 passives attached to it Q now knocks up enemies he crits W now walks around and provides vision E skill shot and if he hits someone his q cd is reset for more lcsbigplays mobility R is now an actual ult Since its useless now

Tserris2 votes

Q Should have a soft reset mechanic on kills and assists like Yi's ult reduces cooldowns on kills/assists, but only stealths Shaco every 11 seconds (same as before). So he can Q multiple times, but only the first Q is stealthed.

Boxes should apply their fear faster than they do atm.

And E should have two charges and deal less damage on each throw (it is two shiv poison after all).

I'd be willing to bet this would bring his pick rate up a lot.

Zarxis2 votes

{quoted}

Q Should have a soft reset mechanic on kills and assists like Yi's ult reduces cooldowns on kills/assists, but only stealths Shaco every 11 seconds (same as before). So he can Q multiple times, but only the first Q is stealthed.

Boxes should apply their fear faster than they do atm.

And E should have two charges and deal less damage on each throw (it is two shiv poison after all).

I'd be willing to bet this would bring his pick rate up a lot.

I like the change you proposed to his E— perhaps that could be combined with the removal of his permaslow to allow Shaco to still slow targets at crucial moments. The compensation would be that the damage from the active could be reduced to... Let's say, 75% of its former damage for each throw, rather than only half for each throw.

Your proposed changes to Shaco's Q and W would likely make him too strong, in my opinion. His Q is already a very good tool for getting in and out when combined with the rest of his kit, and his W isn't meant to be an on-demand fear. (Reset mechanics are notoriously difficult for Riot to balance; I'd rather not have Shaco nerfed down to a 35% winrate after being given one.)

Cindikle2 votes

Karma got greatly improved. Most of her old kits power was in that no one knew how to fight her.

I'd still like to see some parts brought back. Such as her RE dealing 1% extra damage pre 1% Hp the main shielded target is missing. It'll still deal less damage than RQ, But it would give the shield bomb back.

Hinagiku331 votes

{quoted}

Karma got greatly improved. Most of her old kits power was in that no one knew how to fight her.

I'd still like to see some parts brought back. Such as her RE dealing 1% extra damage pre 1% Hp the main shielded target is missing. It'll still deal less damage than RQ, But it would give the shield bomb back.

As someone who loved to play old Karma, I can assure you that most of old Karma's power was in her damage cone w/ ally % heal on her RQ and her "biggest shield in the game" + AoE nuke on her RE...and the fact you could have 2 Mantra charges so you could RQRE to lay down damage on an enemy fighting one of your teammates while also healing and shielding them to massively offset that duel.

I can't say Karma was improved because I just find her to be one of the most boring champs in the game now, and she can't even offset that with an interesting personality or theme anymore...

Tis a nice day2 votes

I kinda like the current Karma. She's probably not the most individualistic champion atm, but at least she's in a good position balance wise.

KidKaiser2 votes

or they can just make his damn boxes HIT THE SAME TARGET HE IS. instead of it shooting all over the place.

A Miss Fortune1 votes

AD Shaco which is the common way Shaco is built is somewhat useless. You can't really gank unless you put a box behind the enemy, though they can usually walk around it with ease when they see it, and Shaco has just pathetic damage output lower levels if you don't backstab the enemy constantly.

AP Shaco has better clear times but plays a Teemo-like way and loads boxes into a bush or area, lures you into it, lets you take averagely about 130 damage per second (per box), Q's behind you, and then E's/Smites to finish the job.

Shaco needs to have his AD increased, playing him with AP is difficult but really powerful for taking 390 damage per second (With 3 boxes) on top of a fear and an actual way of executing the enemy. He's probably one of the hardest junglers to gank with at the moment, whereas some junglers such as Diana and Warwick gain extremely good ganking abilities at 6, Shaco doesn't. I think Shaco is more of an objective controlling-split pusher if played AD (or AP because the minions or enemy champions can trigger boxes to attack objectives including turrets, nexus, and inhibitors. Though this is VERY difficult to set up because the boxes can always attack the enemy.) due to him being completely unable to be in a teamfight, where he does have good dueling capabilities and maybe one of the best in the game just due to his capabilities to turn the 1v1 into a 3v1 with his clone and boxes.

Shaco in my opinion is a very early and a late game champion. Early game he has the fastest initial clearing in the game to the point where people can't leash him or they will steal his experience/gold, and he usually follows it up by stealing the enemy buff directly in front of him. Though in terms of ganking he falls off hard since the most he can do is smite the enemy for a second and attack them until they walk under tower. Late game he gains power with items and is able to very quickly assassinate squishy targets.

Xx420n0sc0p3sxX11 votes

One of the hardest junglers to gank with? Shaco is all ganking and counter jungling. You don't have to worry about wards, and you can use the box to zone, and you have a perma slow.

A Miss Fortune1 votes

The thing is that Shaco is squishy and so easy to kill. Ganking is more of relying on the enemies' idiocy to not understand that you don't do much damage at all. And since Shaco is melee, once the enemy is under turret it's not really logical to turret dive.

And yeah the perma-slow isn't that great and your E cancels it, but it's something. Anyways, you can't kill someone from a 10% slow. Regardless of how amazing of a counterjungler he is, he isn't the best ganking jungler when all Nidalee has to do for example, is hit the Q button and the target can probably be half healthed instantly.

Xx420n0sc0p3sxX4 votes

That's why you have your laner to help, his early game burst before hydra isn't super high, but you get your laner to engage then pop out.

Eedat22 votes

I have a feeling that you've never actually played Shaco....

A Miss Fortune1 votes

I've mained Jungle for a really long time (I am starting to main Miss Fortune, Twitch, and Ashe ADC however.), including AP and AD Shaco. I've also played a large number of other junglers, the ones who I currently play are Poppy, Irelia, and Warwick.

I've played Shaco and carried enough games with him to know his strengths and weaknesses.

He's a good, balanced champion overall though his total ganking ability could be improved since you're at the mercy of your laner to help you properly until you start building more items. I don't think there is any way to counter this statement. Imagine ganking a Trundle top lane as an example, you're not going to be able to kill him by yourself. If you do manage to start winning, he can just simply walk under turret.

Late game (when ganking isn't really ganking anymore since everyone is roaming/sieging.) Shaco can easily kill someone by himself and maybe even mid game if fed.

youngjake938 votes

{quoted}

I've mained Jungle for a really long time (I am starting to main Miss Fortune, Twitch, and Ashe ADC however.), including AP and AD Shaco. I've also played a large number of other junglers, the ones who I currently play are Poppy, Irelia, and Warwick.

I'm starting to main 3 of the most underpowered ADCs in the game and play the three junglers that are useless for the first 11 levels. Trust, I am pro

TonyTonyMordecai2 votes

AD Shaco Jungle is REALLY strong, because he pops up, and when he puts the trap behind you, you kind of freak out because now you have a Shaco breathing down your neck and you have no plan ready for the inevitable 2v1 (the ganked player being the one).

Jot Te1 votes

Shaco's Q is the only part of his kit that is retardedly broken...that's the one thing they NEED to change about him.

TheDráco6 votes

{quoted}

Shaco's Q is the only part of his kit that is retardedly broken...that's the one thing they NEED to change about him.

item 3341 item 2043 Pretty much invalidates his Q mid to late game.

Tourian1 votes

Its a free flash AND one of the longest stealths. There's no need for both. When I saw "worried about Shaco" I thought you might mean how out of hand he's getting really fast.

TheDráco5 votes

{quoted}

Its a free flash AND one of the longest stealths. There's no need for both. When I saw "worried about Shaco" I thought you might mean how out of hand he's getting really fast.

Its 90 mana at level 1 with a base mana of 297. That isnt anywhere near a "free" flash.

If you wanna talk free flashes. Gnar Kalista Katarina LeeSin Lissandra with passiveNidalee RekSai Renekton Riven Shen Tryndamere Yasuo Zac Zed

Also Akali Evelynn Rengar Twitch All have longer stealths

Imperial Japan1 votes

Are you serious? 1.He isn't broken, his w takes some planning and baiting to actually prock and fear and his imo sucks if you don't go full ap. His q is imo what makes him balanced

Imperial Japan1 votes

Besides wukong has the same thing without the flash but leaves a clone behind

Blitzidious1 votes

I'll bump it even more. I don't play Shaco, but I want to, and I may have an unpopular opinion, but I thoroughly enjoy playing against him.

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