Can someone explain to me how Nasus and Illao Aren't OP?
Now I've had occasion to play against pretty much every champ in the game, and while most of us can agree there are some champs we do better or worse against based on who we're playing I can't for the life of me figure out how these 2 champs aren't considered broken. Ususally there's a push and pull, assassins are 1 shot damage but squishy, mages have long range 1 shot but squishy, tanks are tanky but usually have mid range damage, but somehow these 2 tanks hit harder then a truck, are near impossible to kill and even assassins get crushed by them. So I guess what I'm saying is where is the pull? They are tanky, 1 shot, and don't even need to build damage to become insanely damaging, who considered this a balanced creation?