[{quoted}](name=Fondling Gems,realm=NA,application-id=3ErqAdtq,discussion-id=ucEWPqUt,comment-id=000a000000000000,timestamp=2016-08-14T02:09:50.279+0000)
In which case you have no kill pressure on me. Sorry bub, I start boots 4. I am faster until you get items. After we both have items I am tanky enough that you don't have kill pressure without a jgler gank. Early game if you try to attack me you have to aa or Q. there are no two ways about it. aa's push the wave to me and Q pushes the wave to me. Either way I can then heal up under turret. Is it an easy lane? No. Definitely not. However am I overly scared of a Darius lane baring jgler intervention? Nope.
The fact is that only Darius's E isn't aoe, and that is an aa at melee range which draws minion aggro. There is nothing a Darius can do to me that will not push the wave. You have to all in and kill me or I win by virtue of getting to freeze and farm by turret, something you can't break unless my jgler shows themselves somewhere on the map.
Darius has 0 way to deal damage without pushing a wave which is exactly what Nasus loves. If you W me I W you. Then you E. I start walking away with my boots that you don't have. If you channel Q I walk back in so I take minimal dmg. This mean you get one more aa before I get out. This is the most dmg you will get onto me, chunking about 1/3 of my health. However because I will never actually aa you the wave then hard pushes towards me.
There really isn't any other way about it. To stop me from farming you have to attack me. You have no way to deal damage that doesn't push the wave. When the wave gets pushed you have to overextend or back off. If you overextend my jgler will eventually gank. if you back off I get the mastery (runic shield?) that boosts my healing. I will be full by the time we can fight again. However I will also have more stacks.
The sad fact is that Darius has no way to kill me early. You have to have enough items to all in me. However even then I can wither you and walk away. Sure I might have to back but you will never have a serious kill threat on me. Darius doesn't have the early dmg for that. Eventually I WILL outscale you and then I can splitpush to my heart's content.
A good Darius rushes black cleaver, getting the phage component first. He maxes Q before E and harasses nasus using decimate. He will push to nasus's tower no doubt. But he can still smack Nasus with Qs near tower, especially when nasus has to get the caster minions which are far enough for darius to safely decimate nasus.
Decimate's early game damage is strong enough to more than nullify nasus's passive. Also, even under your turret, darius has sufficient tools to triple stack you between E (AA) W and Q.
Late game duels are still relatively easy for darius since he has ranged poke and noxian might is more than enough to chunk nasus faster than he can heal himself. Nasus isn't a health stacker either so noxian guillotine is rather effective, even if partially mitigated by nasus's ultimate. The free 25% total armor pen along with Darius's incredible synergy with black cleaver for even more total armor pen is incredibly nice whereas nasus only has a flat armor shred in his kit that maxes at 40 armor shred (typical darius builds are 200+ armor). Darius also has some of the absolute best base stats in the entire game including: AD, Max Health, Armor, and health regen. I've never heard of nasus getting cleaver and getting LW is asking to be squishy, so I'm assuming the best thing nasus has in terms of armor shred is his E.
I'd reckon that unless you have 700+ stacks there shouldn't be too much of an issue for darius when it comes to countering you in a split push scenario. And then of course in team fights darius is infinitely more useful than nasus and has the ability to peel nasus off of his carries (nasus has no form of peel other than withering which is soft and negatable cc).
Also, Darius does have kill pressure early game, Nasus usually backs out of lane entirely so as to not die. Even Sirhcez usually backs off Darius lanes to heal lest he die.
Your early game duel scenario is dependent upon a stupid darius.
Darius never initiates with W. It's an AA > W since his W is a reset. That's two stacks. you wither him and then he uses Q, not E, when you run away. If you walk back into him to mitigate the damage your wither will start wearing off when his Q channel is over. A good darius will just keep running forward until youre at the very edge of his E radius, then he pulls you in. At that point wither has maybe 1 second left on it. That's another AA he gets, and by the time you start to get away his Q should be ready for a final smack before you disengage.
Unless you're maxing wither before Q, you should be getting 4 stacked if you allow darius to AA > W initiate onto you. Minions will not mitigate that trade and your passive won't be effective at all since youre not hitting anything.
You're basically at the mercy of your jungler. Otherwise, you are guaranteed to get bullied whether it's in the form of dying or being denied good amounts of CS, delaying your late game power spike.