So we're complaining about Blitzcrank now?

xWaters··5 votes·3,551 views

"Banned nearly every game because of his grab, why is it not nerfed"

What a fucking joke lmao

37 Comments

LadyRenly8 votes

if blitz didnt have any ability besides q, and missed 200 grabs in one game, he can still single handedly win the game with one lucky q

hes just one of those champs that are just impossible to ever have fun in a game with. You know how Vayne/Kog are late game scaling monsters and Quinn/Darius are asshole lane bullies? Blitz ignores this by being a threat the entire game and never "falls off". You can't go near any bush at level 1, you have to treat every bush as having a blitz in it. And that does not change at level 18. Not saying he needs nerfs, just explaining why people will never put up with his shit no matter his balance state.

It's just...summoner 3ing.

Zykklon B4 votes

People need to learn how to dodge

Iron Wu3 votes

Yeah the ban is pretty stupid because Leona deserves to be banned before Blitzcrank

Leona is way more toxic.

Avienal2 votes

[{quoted}](name=Iron Wu,realm=NA,application-id=3ErqAdtq,discussion-id=uT0caXJU,comment-id=0000,timestamp=2017-03-13T17:11:50.743+0000)

Yeah the ban is pretty stupid because Leona deserves to be banned before Blitzcrank

Leona is way more toxic.

item 3117 makes it easy for him to get within range and Q grab you, his knock up punch that 'doubles' his auto damage gives him a nice 'stick tool' which is not really stuck on a long cooldown or high mana cost by much, his 'choo choo mode' grants him even more move speed for easy Q grabs and 'get far enough' for item 3117 to reset so he's uncatchable at that point.

Plus since his R is a AoE silence with high enough 'damage', he can flash initiate with R(which is also on a short CD to 'reset' for another silence) and Knock up punch the enemy ADC to just plain be a harass and his passive mana shield grants him a big enough 'barrier summoner spell', the only thing that makes up for it is his Q having a chunky mana cost at'first and a out'dated enough kit to where he isn't overloaded with a bunch of gimmicks.

Really part of the problem is stuff like item 3117 being the odd'duck item which makes silly hit and run champions just get plain ridiculous such as LeeSin Bard Blitzcrank Thresh Nautilus Evelynn and even some supports at times, but its mainly those first 6 plus a few others because they are made to 'rush in, burst the enemy champion and run out and repeat and make it pretty much impossible to be chased unless they get gap closed and sometimes require hard CC to effectively take down the snowball power they have because of the burst they have while jungling or the hook shenigans they pull in the support lane as 'passive' harass champions.

[zombie-brand-clap]

theSandwhich55551 votes

Blitzcrank having burst, HAHAHAHHAHAHA not unless you build ap, if you would have said Amumu I would have believed you

if you want poke burst, cc, and alot of disengage try Shaco

Gamer Life3 votes

I dont get it its not hard to dodge his grab and if you can read what happen (because its easy to see when people go to grab) then people should just stay behind minons

Zane Zephyr2 votes

It's so easy to dodge his grab and stay behind minions when the minion wave is anywhere close to the middle of the lane and he just speeds up and walks behind it and either knocks you up and silences you first then pulls you or stands behind your own minions and laughs because youre too scared of being pulled to move forward especially since the hitbox is whack

such a fun time playing against blitz crank

Gamer Life2 votes

[{quoted}](name=Zane Zephyr,realm=NA,application-id=3ErqAdtq,discussion-id=uT0caXJU,comment-id=00010000,timestamp=2017-03-13T17:35:30.902+0000)

It's so easy to dodge his grab and stay behind minions when the minion wave is anywhere close to the middle of the lane and he just speeds up and walks behind it and either knocks you up and silences you first then pulls you or stands behind your own minions and laughs because youre too scared of being pulled to move forward especially since the hitbox is whack

such a fun time playing against blitz crank

you never head of dodging?

his hit box is fine

xWaters1 votes

He doesn't understand that hitboxes have more to do with the champion that is hit by the hook rather than Blitz himself. Plus, he's probably basing this off one of Dom's or QT's videos where it shows a video of a blitz grab.

Erockandroll1 votes

[{quoted}](name=Gamer Life,realm=EUW,application-id=3ErqAdtq,discussion-id=uT0caXJU,comment-id=0001,timestamp=2017-03-13T17:12:07.687+0000)

I dont get it its not hard to dodge his grab and if you can read what happen (because its easy to see when people go to grab) then people should just stay behind minons

while I kinda agree, I can never expect that level of competence from my lane partner. And if my lane partner does get hooked, there's little I can do once it already happened.

His grab would be a bit more tolerable if it wasn't for it's synergy in the duo lane.

EngineeredUrMum2 votes

"Trash elo will be trash" -Einstein, I think

Kilanost2 votes

lol blitz mains always get so defensive about their champion. What people have said so far is that all similar mechanics either 1) are shorter 2) pull the champion to the target or 3)have some sort of preemptive sound effect to allow for counterplay. As such, blitz pull should likely have one of these elements of potential counterplay or have the overall power of the ability reduced.

Seems perfectly reasonable.

xWaters2 votes

It's just strange how in a meta where mage supports are so dominant and rule the bot lane, that Blitz is complained about. And really? The counter play is to dodge it, stand behind minions, and ward bushes.

Kilanost2 votes

The bigger problem is that there is no real risk to the blitz hook when compared t someone like thresh, naut, and leona where they are traveling to the target or meeting them part way or only hooking part of the way and traveling the rest. Also, None of those hooks pull the target completely to the point of the abilitiy's initiation. Thats why you don't see people complaining about the hooks from anyone else but blitzcrank. the fact that you can just pull someone on top of your turret with no risk is a little ridiculous. thats 2-3 turret shots minimum after he knocks you up. No one can get you that far under a turret that plays support.

xWaters1 votes

Do you remember the blitz nerfs in 6.13 that do not allow him to pull targets directly in front of him? This also came with E and R nerfs.

Kilanost1 votes

https://www.youtube.com/watch?v=W_wLPb6wSsI Start watching at 6:30. Pretty sure that karthus lands DIRECTLY on top of blitz. He kills him immediately after with his knockup.

So yes i remember something about "blitz nerfs." But from what is in that video (posted yesterday btw) i'm inclined to ask "What nerfs?"

xWaters1 votes

It was a nerf of 75 units. That's 75 less units that karthus travels.

Kilanost1 votes

so he used to land behind blitzcrank? lol Its all rather irrelevant though. The point being that blitz sacrifices nothing for his hook and has the most potential displacement of any single champion with a hook-like ability.

xWaters1 votes

Without his hook, he is nearly useless. The hell are you saying he sacrifices nothing.

Kilanost1 votes

No one is saying he shouldn't have his hook. But theres a reason you dont see people bitching about thresh's hook or nautilus's hook either.

xWaters1 votes

You can't tell me with a straight face no body has complained about Nautilus's broken hit box, or thresh for that matter. But especially Nautilus.

Kilanost1 votes

Not nearly as often as the ridiculousness of blitzcrank's hook, nope

xWaters1 votes

Alright well I think that concludes our length discussion.

theSandwhich55551 votes

Agreed.

theSandwhich55551 votes

yo if Morgana exists then stop whining and learn to do what every gold can do and side step. LEGIT IT ONLY GOES IN A FORWARD LINE HOW HARD IS THAT TO UNDERSTAND.

TyrekGoldenspear2 votes

League of Banshees.

Blitz cries.

SirΤeemο2 votes

remember when people were complaining about teemo? was cute.. but teemo is on rito gems list <3

DuskDaUmbreon2 votes

Non-mobile squishies (read:Ashe) get crapped on by him. It's less that he's OP, and more that he's just terrible to play against. It's a lot like playing against a Yasuo, really.

xWaters1 votes

I can see the pain of playing Ashe into him, but I don't know if I'd make the comparison to yasuo. And yeah he's definitely not op.

DuskDaUmbreon1 votes

I compared him to Yasuo because of how annoying they both are. The playstyle's nothing alike, sure, but it's just…obnoxious to fight one. It's like fighting Teemo. Or Lux. They're not always the best pick, but they're just so goddamn annoying to fight as anyone that isn't meant to wipe them off the face of Runeterra.

sobi9991 votes

Leona has a gap closer that brings her to you. That means that your support is with you and its basically 2v1 until leona's adc catches up. On the other hand blitz pulls you to him, exactly where he wants you to be and closer to his adc and farther away from your support. He also bursts you down much much faster than leona, has a longer range on grab and hitbox and the speed it travels. Not to mention has a MS boost to make landing hooks easier. He is basically revolved around being a cancerous hook fkr whereas leona is an overall less cancerous champ who's stuns can be very effective if used right.

xWaters2 votes

Burst? He doesn't burst anything unless he builds full AP. The MS boost slows him after for a duration as well. Leonas point click stun and her e together cost just a little over the amount of mana for ONE Blitzcrank hook.

Ravenhale1 votes

I ban him every game because I don't want him grabbing someone else.

xWaters1 votes

You'd rather ban him than Jhin, Graves, and lethality friends?

Ravenhale1 votes

Why bother when Blitz can grab any of those into an unwarded bush with three of his cohorts? And while that may be their fault, I guess I get to lose because of that?

theSandwhich55551 votes

heres a solution to that. WARD THE BUSH, OR DONT GO NEAR IT. or get item 3905

theSandwhich55551 votes

Honestly, I myself am a Blitzcrank main. I can tell you this very specialized, highly skilled and very technical champion requires minimal to no effort to play.

HOWEVER. There are a list of cons to playing Blitzcrank. Here is the list of things I have noticed.

1.) Counter-champions: Blitzcrank Kalista Yuumi Morgana TahmKench Sivir Pyke Malzahar Zed Yasuo and Fizz
Here is why. Most of these champs have included in their kit ways and means of escaping his q. Which quiet frankly is EZ to dodge if you know how to sidestep an ability. Some of these champions are acceptable to deal with but when in the hands of a player who knows what to do, IIIIIIIIIIITTTT can be infuriating when you see a hook land and then doesn't pull someone in.

2.) Situation hook irony: The reason I call it this is because the main focus of blitz is to separate people from a group and cc an individual. HOWEVEEEEER. In some situations this q can be very deadly to blitz and his team. Take for example, Hooking the 10/4/18 tank with 8k hp and a lot of armor and only realizing he has just cced you. OOOOOOOOR hooking a fed MASTER YEET MasterYi into your team and watch him q and kill everyone.

Edit: Don't call for a Nerf on Blitzcrank without dealing with this pile of cancer that is MasterYi.

3.) O Si I'm squishy: I honestly love building blitz ap and can be a lot of fun but until you realize that your behind with no tank items or hp you quicky die off with just landing your q if you don't keep up or constantly have cc and someone with you.

4.) Late game team squish: since blitzcrank is so heavily reliant on his team to do damage once his q is landed hes kind of a one trick pony. With no teammates around to help secure the kill or so far behind they die quickly in engages he is kind of useless.

Lastly

5.) HATE ON PEOPLE WHO MAIN HIM: <-------- self explanatory

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