Not another CS Bounty thread.....
Seriously! Not the same as what you have read before! :) So basically, what I think happened here is that they want to stop uninteractive farming to make the game "more exciting." Even though I feel this is a fallacy and a bad business model, there are things that I believe the balance team (I am trying to be fair to them) did not consider. Primarily, one of the main things that good roaming champions do is put pressure on other lanes if you are against a passive opponent that wants to farm.
Also, there are a lot of champions that are exceptionally good at turret diving/ganking or that facilitate these types of plays. From Tahm Kench to Kayle to Kindred to Swain even. And I think that this was forgotten initially in creating that system and I think that is part of the problem with them existing. Not only are you penalized for playing safe in a matchup you cannot win in lane but it becomes even more dangerous to stop these types of champions. The multiple ways this causes problems in the game were not considered. Not to mention the insanely bad algorithm for it.
There are other things for this, of course, but I think that this was something that is overlooked even by most of the proponents of the system. Thoughts?

[sg-ezreal]