Two possible solutions for two problem champions

technicallycynic·9/13/2016, 10:01:22 PM·1 votes·492 views

Kalista Though currently a phantom of what she used to be, she used to get a fair amount of backlash for her ridiculous mobility, and how frustrating that can make it to play against her. She has been nerfed pretty bad, her w is gimmicky and is supposed to fill the dream of this champion bound to an ally. Iconically, Kalista is to also embody vengeance of some sort. Given the theme of her champ, there's very little vengeance going on, despite the clearly stated "Vengeance is at hand"

Old P: Martial Poise, being the hypermobile passive that it is, has very little space for an opening. Aside from being stunned and the like, you can't really brink Kalista to a halt, as it has no gate of its own. There is no cooldown. That's just it. Though it makes little sense on the character, as Kalista is already defined as that hopping and stacking specter, it can't just be scrapped. I say move it to the E with rend, or share that cooldown.

Content in the break is a rough concept


Another interesting twist I thought was the synched damage that you can do with your w never made sense for the vengeance theme. The champion that kills your bound ally will take true damage from rend. Though I would rarely ever suggest true damage, or max % health damage, and joking like that and all. I feel a undead specter who is out for vengeance would tear you a new one, if you killed the person that it had a contract with. (the black spear, a contract... whatever you would call that)

Conceptually, I also thought that Yorick's old ult would be a better fit for Kalista, in a similar manner. As being able to bring back a phantom of an ally who has died, I thought it was rather anti-fun. Though it's not like it is an actual revive, it's still hard to justify rewarding bad play in the few cases that it may happen. This one was more of an idea just to think about, to fit with her concept.


Yasuo The poster boy of QQ threads on here. Granted he must be hell for RIOT to balance, I don't mind too much for his DPS, and although his bruiser build is absolutely frustrating, I would look towards the Windman and his Windwall.

I've stated this in a comment before, But if Windwall consumed half the bar of flow, I think he would be manageable. Think of Renekton, and his bars. He gets 2, and both go for 50%, now I'm not saying let him cast it twice. That kind of absurdity should only exist in Urf, but its readiness should be something he has to plan, or have some form of counterplay. It is a powerful ability, so it needs a gate.

Break his shield into two, and a cooldown of like 1 to 2.5 seconds in between to prevent both being broken in an instant, after all he should at least have the time to decide if he wants to windwall before the second goes. Give him his flow generation back if he even needs it, I'm just curious and want to see something done about him other than flat number tweaks. If Yasuo wants to use windwall, a defensive ability, he should have to use his defensive resource.

3 Comments

PermabannedGaren9/13/2016, 10:05:02 PM2 votes

{quoted} Granted he must be hell for RIOT to balance,

They seem to have done well enough with the most recent patch that dragged bruiser Yasuo out back and gunned it down.

Anyway, let's not nerf a champion who isn't a problem. Unless that nerf comes with buffs to his base stats. I would gladly give up some of Wind Wall's power for the ability to easily stat check my enemies.

GULAG 4 U9/13/2016, 10:30:26 PM2 votes

Except yasuo is only a problem for those who refuse to play around his kit. He got nerfed, he wasn't even allowed to give 2 hours before people started to cry again.

Also why is yasuo's windwall a problem? Because people refuse to play around it?