Safe Champs and Scaling
I think it is stupid how champs that are safe early, scale into late game strong. While riskier and more active champs scale the same. I think ranged lower cd and safer spells all need to be analyzed for balance (for me all flat scaling would halt at like 13, all rest would have to come from items). I think the game should transition from setting up the back line a lot of the time, to helping and playing around front line killers.

... have hardly any safety.