Any suggestions how to help tanks?

Afk on Lane·4/6/2019, 10:23:19 AM·2 votes·2,327 views

I think they are in the weak spot now, especially on solo Q. Have u got any ideas how to help them?

4 Comments

AHarmlessTaco4/6/2019, 10:57:18 AM3 votes

Just to outline some of the key issues I see:

True damage as a whole needs to be reevaluated and either removed from champions who perform well against non-tanks, or ideally those champions need to be nerfed in a way that they pay a price for having access to true damage.

Health/armor tank items are extremely gold and slot inefficient. It is making it incredibly hard for them to actually feel tanky because they are outscaled so quickly at all points in the game.

Tanks keep losing durability in exchange for damage due to the pro scene. There is becoming less and less reason to pick them as tanks because the damage does not justify the loss of durability.

Despite gaining some damage, tanks are vastly outpaced in the jungle by damage carries. The buff to cinderhulk should help address this and was a step in the right direction. The problem is that by the time cinderhulk is completed, many damage carries have already gained a substantial lead. Intended design-wise, but nonetheless contributes to the problem.

YBaKunt4/6/2019, 10:36:38 AM2 votes

Ya, get rid of true damage.

Death by Glamour4/6/2019, 11:34:49 AM1 votes

buff base armour/mr and nerf the per level bonus

Daddy Ants4/6/2019, 4:29:36 PM1 votes

Nerf Void Staff.

Revert Last Whisper to bonus armor pen.

Remove the pen from Guinsoo's/