Morde and pushing.
We need a solution for this. Unless we send an ADC top, a lot of our pushing power becomes conditional, especially in the mid game.
Essentially you can only really push with morde if you either have ADC ghost or Dragon ghost. His Q doesn't work on towers, which I really understand. Unfortunatley building an AD heavy item early in the game just isn't an option. Rylai's is necessity, trinity helps but doesn't really cover it.
Can we make it so that his Q does deal bonus damage to turrets but has a low damage cap to give him a little oomph when pushing turrets without a ghost.