Unhealthy trend in league!
Every new champ especially tanks have some form of %HP dmg. I find this lazy design by Riot to make tanks still deal dmg without need to build damage items. But when i see that same dmg on bruisers and assasins like Fiora or Vayne etc i ask myself how is this healthy for the game? Since when is exciting to play vs true dmg %HP vayne and be unable to even build against it. Or to play versus %HP physical or magical dmg , some examples
... Its not exciting to itemize or play against it not cause its too op but cause its just lazy design. Instead of really thinking about numbers you just get item or ability that deals consistent damage through all game since its percentage HP and not flat. I feel like there is no growth fantasy to feel rewarded for buying damage. You just buy
and
and you are ready to go full tank afterwards to still deal damage even to tanks!