Turrets are so weak!

korg023··52 votes·1,840 views

That feeling when you get aced at 15 min of the game and lose 3 turrents and inhib before you respawn. Especially with new Rift Herald ,like before it wasnt hilarious. Honestly not just that turrets have weak defensive stats and die in seconds,they also deal no damage after 10 minutes of the game. Anyone can dive you and walk away after tanking 5 turret shots or 50 if building tanky. I just dont feel safe under my turrets anymore.

edit: before you say "if you get aced at 15 minutes you deserve to lose" that was just metaphorical,even if you dont get aced or just have 5 minutes free time on mid with 3 people you can pull it off especially with new rift herald.

35 Comments

I Love Thresh8 votes

Turrets don't have a health problem as much as they have a damage-output problem.

TEA Nietzsche 1 votes

Damage output has been increased in like every season. I don't think we should increase it now.

AR URF4 votes

I remember one game I was playing and Sejuani had her frost armor up and ganked me at level 6 and took like 5 turret shots, getting her laner a kill. I have since put Sejuani on my priority list for bans. Currently it's lee sin though.

Turrets are way to friendly towards takes, I think it should do a certain amount of a champions health as true dmg or add it to mountain drakes to deal 10/20/30% of someones health as true dmg as well. That way mountain drakes are more rewarding.

korg0233 votes

Ever since we have so many tools to take turrets down like mountain drake, rift herald and item 3512 i think its time to buff towers health a little and make them stronger in terms of damage at least in early mid game. Turrets are supposed to defend us not the opposite .

GodJormungandr1 votes

I definitely agree with this point, Early-mid game turrets suppose to be the defending structures that kill anyone unless the tanks because their job is to take shots from anything to tank. other than tanks everyone should die by standing against turrets really. It's not cool when u see akali with full ap items dives under turrets gets penta and she stays full hp or master yi or vayne

KoKoboto2 votes

Tanks should be able to tank turrets, the problem is that turrets are so weak in general that anyone can get buy tanking them mid game.

Sèx Craved Eve2 votes

{quoted}

I remember one game I was playing and Sejuani had her frost armor up and ganked me at level 6 and took like 5 turret shots, getting her laner a kill. I have since put Sejuani on my priority list for bans. Currently it's lee sin though.

Turrets are way to friendly towards takes, I think it should do a certain amount of a champions health as true dmg or add it to mountain drakes to deal 10/20/30% of someones health as true dmg as well. That way mountain drakes are more rewarding.

I think that could be fantastic idea in a multitude of ways. Maybe not so much adding more damage to towers, because turtling needs counterplay, but fortifying the towers defensive stats would be really nice.

General Esdeath 4 votes

Swain took half my turret's HP with 1.5 waves of minions while I was backed. This was at 7 minutes.

korg0231 votes

If im ever forced to back with wave hitting my tower and enemy champion is there. I just make peace that my tower is gone. Doesent matter what minute it is. So sad i have no words.

General Esdeath 1 votes

If it was later I would say OK but it was 7 minutes, and it wasn't even an AD champ or AA reset/attack speed based champ. It was Swain.

LegacyDAP2 votes

I don't believe you at all. I just looked at the game you were talking about and it looks like you got killed early and they pushed in the wave and you tp'd back and he killed you again and got the turret.

That's just based off the information I'm seeing, but who knows maybe turrets are weak enough to get half healthed by just Swain with only 9ish minions.

GodJormungandr3 votes

I agree, I mean i like the way Rift melts turrets but they could Change something like

He deals less damage to turrets but u can respawn him every 2-5 minutes not only 1 per the whole game that would be very interesting and healthier Also they could give turrets 2x more hp and 2x more damage after they level up

korg0234 votes

I remember before in the good old days,you could rely on your turrets to actually deal damage and so you can feel safe staying under them especially in top and bot where most dives happens. Nowdays i just get dived while enemy jungler LeeSin with item 1408 takes 10 turret shots not losing 50% hp in the process and dashing away like nothing happened. He didnt event have armor in his build ,can you imagine how many shots one tank with armor items can take.

GodJormungandr2 votes

i understand u :c, even tho i am a tank main that hard to kill but so many dives happen when i go top from top/jungler and i get first blooded while they both alive, game would be healthier if we really have turrets. I mean let's hope they buff the turrets really it's nice to have safe defensive structure that helps u being immune to divers/carries when they chase you down so they won't get more kills and they will play smarter rather than just dive and kill.

AirKingNeo3 votes

Lee Sin cannot tank 10 turret shots. Don't kid yourself.

ZephyrDrake2 votes

{quoted}

Lee Sin cannot tank 10 turret shots. Don't kid yourself.

yes he can. Even Sona can tank a bunch of turret shots with the right build. Lee builds one damage item or two and then builds tank and he can just hop away when he is actually in danger of dying to a turret for whatever reason. Don't kid yourself into thinking turrets do anything past lvl 3

AirKingNeo3 votes

Exaggeration exaggeration.

No lee sin is diving you with JUST a warrior for 10 shots.

TEA Nietzsche 1 votes

He

She* Rift is a nice scuttle lady.

Skins Project2 votes

5 mins free-time is alot...

korg0231 votes

yeah i said that in rush,but you get the point hopefully

Skins Project1 votes

Not really..

Of the past 12 Rift's I'v seen, I'v canceled 9.

sit kid2 votes

even if you dont get aced or just have 5 minutes free time on mid with 3 people you can pull it off especially with new rift herald.

5 MINUTTES!? If noone of you rotated to defend - I'm sorry, but you really deserve it

Shuriman Curator2 votes

Played a game a few days ago where our Bot tower was destroyed before 5 minutes lol. like ok then

Tobias Brackner2 votes

That feeling when you get aced at 15 min of the game and lose 3 turrents and inhib before you respawn.

You got your ass kicked by a far superior team.

It's okay to lose games dude, get over it.

ZephyrDrake3 votes

[{quoted}](name=Tobias Brackner,realm=NA,application-id=3ErqAdtq,discussion-id=U47MEuBI,comment-id=0008,timestamp=2017-05-29T18:14:21.079+0000)

You got your ass kicked by a far superior team.

It's okay to lose games dude, get over it.

there is a difference between losing to a superior team and losing because turrets are made of wet paper. 15 mins into the game and losing pretty much and entire lane of turrets? that is an issue

Tobias Brackner2 votes

Here, go ahead and prove to yourself that turrets aren't wet paper.

All the data is there to calculate how long it takes to kill a turret. You can see it's health, it's resistances, all that jazz.

How about you go do that math.

Lord Desert1 votes

Hey there, I do the math and they are weaker. In hp and especially the inhib/nexus turrets in dmg output too.

Torterra622 votes

they should make the turrets scale into the game. do more dmg take less as well. also who remembers that lcs match where the nautilas tanked 39 tower shots and lived lmao

XxDRAGONsAK47xX2 votes

Yeah... Towers are a joke lol!

A level 7 twisted fate with just a dorans ring took 3 tower shots and walked away with half health. So much for protection.

Proxy3451 votes

Galio has literally nothing in common with towers because the difference between the two is that towers are made out of paper LOL

ZephyrDrake1 votes

turrets deal damage past lvl 3? turrets shouldn't even exist in the game and just be bags of gold that you whack to get the gold inside and you cannot proceed until you claim said gold. It'll pretty much have no impact on the game whatsoever with the way turrets currently are tbh

Sintama1 votes

I was jungling as Sejuani had item 1401 and I think almost full item 3742. I took 12 turret shots. Just sat under there because I wanted to see.

3TWarrior1 votes

if it's still this way, towers deal damage based upon armor...sadly

The Yetii Rider1 votes

Why the fuck do you have "5 minutes of free time" mid? Oh wait, it's because bot is not rotating. It's because top isn't TPing. It's because only the laner and the jungler are trying to stop the enemy Rift Herald.

You need to move together, as five, to stop Rift Herald. if you do that, you won't lose more than one turret. Protect your base instead of crying about the objective designed to kill turrets being able to kill turrets.

Sagaxwiki1 votes

just have 5 minutes free time on mid with 3 people you can pull it off especially with new rift herald

Why the hell would the enemy team ever get 5 minutes of free time with 3 people in any lane, especially if they took rift herald prior to that. Turrets are not something that you can leave alone and expect to protect a lane for you. The point of turrets is to have zones where one team is more powerful than the other in an even numbers scenario and approximately even power if down one member.

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