Sinking Ship with no Buckets

jstnrt·10/13/2017, 4:26:28 PM·3 votes·440 views

I just played a Ranked Solo/Duo game where two players disconnected very early, but outside the surrender windows, making the game a 3v5. Almost impossible to win. (not gonna say completely impossible, I've won some terrible games before) We lost, and we lost LP. For a 3v5.

Just wanted to write, to propose some system to recognize this and make it a protected loss.

I can understand how in games with grouped players this kind of system could be abused to prevent LP loss, so the system would have to have this in mind. The game I played was a Ranked Solo/Duo and I'm very certain the two players were not grouped.

I'm not crying for "oh someone went afk, protect my LP!" Just a system that's fair.

2 Comments

sketchy110/13/2017, 4:38:23 PM2 votes

well, this idea wouldn't be that bad if they made the DCing player lose 18 LP for the first DC, then 36 LP each time after, that would definitely stop abuse.

Rindin1410/13/2017, 5:56:53 PM2 votes

I really don't see why this system doesn't exist already. With a simple exception for grouped players I don't see how anyone would abuse a system like this...