Sinking Ship with no Buckets
I just played a Ranked Solo/Duo game where two players disconnected very early, but outside the surrender windows, making the game a 3v5. Almost impossible to win. (not gonna say completely impossible, I've won some terrible games before) We lost, and we lost LP. For a 3v5.
Just wanted to write, to propose some system to recognize this and make it a protected loss.
I can understand how in games with grouped players this kind of system could be abused to prevent LP loss, so the system would have to have this in mind. The game I played was a Ranked Solo/Duo and I'm very certain the two players were not grouped.
I'm not crying for "oh someone went afk, protect my LP!" Just a system that's fair.