Can we not make vision even harder?

Umbre0n·10/5/2016, 4:44:57 PM·17 votes·1,486 views

Next season in regards to the assassin update they are changing how stealth works and putting it into the categories of Invisibility(in combat) and Camouflage(out of combat). What they are also doing with this is making it so pink wards can't see you if you are invisible, only if you are camouflaged. To make the point i was intending to make this another i would say nerf for wards/vision. An older nerf that they did was removing the option to place more than 3 wards and putting trinkets in the game. I am not against the concept of trinkets i actually like them but in low elo games people regularly don't upgrade them and sometimes even don't use them. People also use trinkets as an excuse to buy no wards what-so-ever which made having vision way harder. For those who lane and buy wards and pink wards, good on you. Those who think only support buy wards, please change your outlook, you'll win more games. When it comes to the update if they are going to essentially nerf pink wards they better also make some sort of counter play for invisibility and if not Akali Khazix Shaco Talon MonkeyKingVayne are going to have next to no counter play besides just building resistances. I hope they are gonna change how it all works out because i don't want to play a game where i see talon ult or akali put down a shroud and then just have to wait for them to show up with no other real option to do something.

17 Comments

DrugsForRobots10/5/2016, 5:47:10 PM8 votes

As a Shaco main, it bothers me that they're removing the True Sight from Pinks. A simpler fix, IMO, would've been to have a 1.5s delay before Pinks granted True Sight, that way you couldn't just bonk one on Vayne's or Akali's head.

Is it weird that I want less 'easy' vision and more varied, less reliable vision? Things like Red Trinket and FQC are doing it right, IMO. Maybe an invis ward that granted no sight, but pinged out enemies (and they could hear the ping)? What about a visible ward that sees over terrain, but can only be placed on terrain and is visible through the Fog of War? So many possibilities for cool vision and information-gathering effects. Riot, please!

Flaherty10/5/2016, 5:16:18 PM5 votes

They said they are going to balance things around the reduced vision, they aren't just going to make pink wards not work on stealth and then leave it.

Requiemsfire10/5/2016, 5:48:02 PM3 votes

That's because they're reworking stealth as a whole and not just vision.

Meep Man10/5/2016, 11:06:30 PM1 votes

You act like they are just shipping these changes and not changing any of the stealth champions as well

Teemo Sama10/5/2016, 11:08:57 PM1 votes

will sweepers still reveal them? with the delay that has now where it shows their last spot seen

WolfBV10/6/2016, 4:34:20 AM1 votes

Did you read the post about it on surrender@20.

Dominick Destine10/6/2016, 6:36:52 AM1 votes

Massive nerf to Evelynn

Speedphoenix10/5/2016, 6:28:39 PM1 votes

can't we have upgradable trinkets again?-

Teridax6810/5/2016, 9:53:50 PM1 votes

Keep in mind that Riot is also reworking stealth and giving more counterplay to both the system and the champions using it. They specifically mentioned that they didn't want stealth-related counterplay to revolve around cheap items, which means a) stealth champions won't/shouldn't get hard-countered by items, and b) stealth champions should have more non-item-based counters.

Personally, I'd like to eventually see a game without true sight, particularly since it's now only going to work against camouflage-type stealth, which is going to have many more natural counters. Stealth shouldn't rely on item-based counters to work, and ultimately standard sight wards represent the "true" vision game. If trinkets and vision items were just pared down to sight wards, everybody would participate equally in the vision game by default, and supports wouldn't be forced to dedicate an entire inventory slot to an item that's now almost identical to a free trinket.