Patch 6.9 changes lifted a really relevant contraddiction that needs to be addressed

Ale non è male··3 votes·939 views

Reading through 6.9 patch notes, I've noticed how you pointed out how spell vamp has gone from the game, and you could finally rebalance Vladimir because of it

Heck, you not only mentioned WoTA removal but also opened the Hextech Revolver explanation with this paragraph

> Heading into our upgraded Hextech weaponry prompts an important question: why is all the spell vamp gone?

BUT...

Spell Vamp IS NOT completely gone from the game

There are still champions and items that employ it and are balanced around it, the most famous example being Morgana and her passive among champions (but also Akali, Lee Sin and Ryze benefit from spell vamp in their kit) and item 3065 among items (but also Maw still has it unless the changed went not mentioned in Maw paragraph) + spell vamp is still granted by the Vampirism mastery

So...what is going to happen to the remaining pieces of the Spell Vamp system that are still scattered around in the gameplay dynamics of league after the removal of Spell Vamp system itself?

Will the reminiscences of the gone spell vamp system that are still in place stay untouched because the actual champions are balanced around it? Or will they soon be eliminated and the champions compensated for the loss in power that it would result from that? Or the situation would remain unchanged until these champions will be eventually reworked in the future?

15 Comments

Sow4 votes

Spell vamp ITEMS are gone. Vlad's re-balancing has nothing to with whether or not Morgana has spell-vamp. Her spell vamp isn't an issue like Vlad's was.

Ale non è male2 votes

{quoted}

Spell vamp ITEMS are gone.

Not completely true As I've mentioned above, Spirit Visage and Maw shield still gives Spell Vamp

And in addition to that the problem still remains, what happens to these champ kits if they can't choose to try to augment the spell vamp they have innately in their kit? Have Spell vamp but no way to increase make little sense regardless

Eyesack4 votes

[{quoted}](name=Ale non è male,realm=EUW,application-id=3ErqAdtq,discussion-id=tF8X6JAi,comment-id=00000000,timestamp=2016-05-04T17:13:33.229+0000)

Not completely true As I've mentioned above, Spirit Visage and Maw shield still gives Spell Vamp

spirit visage does not give spell vamp. It just increases all healing received by 25%. It will not make a champion that does not have any way to heal off abilities suddenly heal off of abilities.

Jbels2 votes

[{quoted}](name=Ale non è male,realm=EUW,application-id=3ErqAdtq,discussion-id=tF8X6JAi,comment-id=00000000,timestamp=2016-05-04T17:13:33.229+0000)

Not completely true As I've mentioned above, Spirit Visage and Maw shield still gives Spell Vamp

Spirit Visage does NOT give Spell Vamp, it gives increased healing from sources

Ale non è male1 votes

{quoted}

Spirit Visage does NOT give Spell Vamp, it gives increased healing from sources

INCLUDING Spell Vamp healing. It wasn't completely correct choice of words, but still affect the healing received through Spell Vamp The problem still stands

Jbels1 votes

[{quoted}](name=Ale non è male,realm=EUW,application-id=3ErqAdtq,discussion-id=tF8X6JAi,comment-id=0000000000010000,timestamp=2016-05-04T17:20:39.427+0000)

INCLUDING Spell Vamp healing. It wasn't completely correct choice of words, but still affect the healing received through Spell Vamp The problem still stands

No it doesn't, because the item is not directly tied to spellvamp in any way. It is tied to HEALING. Spellvamp happens to heal, that does NOT mean that Spirit Visage is counted as a spellvamp item

Ale non è male1 votes

{quoted}

No it doesn't, because the item is not directly tied to spellvamp in any way. It is tied to HEALING. Spellvamp happens to heal, that does NOT mean that Spirit Visage is counted as a spellvamp item

WUT?

If I had a not optimal choices of word before, you had a FAR worse choice in your post Spell Vamp do not "happens to heal", IT IS LITERALY healing through the ability damage. ANY Spell Vamp item was about that, so an item that is tied to all sources of healing is also TIED to Spell Vamp, as Spell Vamp is literaly a form of healing

Jbels1 votes

[{quoted}](name=Ale non è male,realm=EUW,application-id=3ErqAdtq,discussion-id=tF8X6JAi,comment-id=000000000001000000000000,timestamp=2016-05-04T17:31:26.062+0000)

WUT?

If I had a not optimal choices of word before, you had a FAR worse choice in your post Spell Vamp do not "happens to heal", IT IS LITERALY healing through the ability damage. ANY Spell Vamp item was about that, so an item that is tied to all sources of healing is also TIED to Spell Vamp, as Spell Vamp is literaly a form of healing

Ok then, by your logic, Spirit Visage is also a Life Steal item, and any ADC who wants to look up Life Steal in the shop should press the life steal tab and see Spirit Visage. The item does NOT mention Spell Vamp or Life steal by name, therefore it is not part of this "contradiction" you've fabricated

Ale non è male1 votes

{quoted}

Ok then, by your logic, Spirit Visage is also a Life Steal item, and any ADC who wants to look up Life Steal in the shop should press the life steal tab and see Spirit Visage. The item does NOT mention Spell Vamp or Life steal by name, therefore it is not part of this "contradiction" you've fabricated

Except not only ADC want lifesteal but also bruisers want, so for those bruisers Spirit Visage is something that affects life steal

It's not someone's logic, it is what happens. Spirit Visage affects all sources of healing and Spell Vamp IS a form of healing...or are you a<rguing that by your logic Spell Vamp is not healing (which is not correct)?

Jbels1 votes

[{quoted}](name=Ale non è male,realm=EUW,application-id=3ErqAdtq,discussion-id=tF8X6JAi,comment-id=00000000000100000000000000000000,timestamp=2016-05-04T18:00:48.356+0000)

Except not only ADC want lifesteal but also bruisers want, so for those bruisers Spirit Visage is something that affects life steal

It's not someone's logic, it is what happens. Spirit Visage affects all sources of healing and Spell Vamp IS a form of healing...or are you a<rguing that by your logic Spell Vamp is not healing (which is not correct)?

You're trying to drag an item into what you perceive as a problem with the game (which it seriously isn't). It really seems like nothing short of removing the name Spellvamp from the game will satisfy you, it's seriously hurting nobody

Ale non è male1 votes

{quoted}

It really seems like nothing short of removing the name Spellvamp from the game will satisfy you, it's seriously hurting nobody

It's like you are trying to turn a serious issue to a useless conversation rather than tackling the serious point

The Spell Vamp system is gone for the most part, but there are still part of it scattered around league. That's a fact

The question is that it would theoretically make no sense to keep random elements of a system that doesn't exist anymore alive since you can't play around that system anymore, but those elements are important in the power balance of some champs

It is entirely possible that things goes unchanged, it has happened in the past that a system got disamentled but some random thing of that system remained (hint: Jax and the dodge system), but it is also possible that it could be eliminated and replaced entirely

What is going to happen now? That's the question I'm asking

Your blabblering is the useless part here in the discussion, tbh

Jbels1 votes

[{quoted}](name=Ale non è male,realm=EUW,application-id=3ErqAdtq,discussion-id=tF8X6JAi,comment-id=0000000000010000000000000000000000000000,timestamp=2016-05-04T21:21:49.820+0000)

It's like you are trying to turn a serious issue to a useless conversation rather than tackling the serious point

The Spell Vamp system is gone for the most part, but there are still part of it scattered around league. That's a fact

The question is that it would theoretically make no sense to keep random elements of a system that doesn't exist anymore alive since you can't play around that system anymore, but those elements are important in the power balance of some champs

It is entirely possible that things goes unchanged, it has happened in the past that a system got disamentled but some random thing of that system remained (hint: Jax and the dodge system), but it is also possible that it could be eliminated and replaced entirely

What is going to happen now? That's the question I'm asking

Your blabblering is the useless part here in the discussion, tbh

Whatever dude. For the life of me I can't figure out why spellvamp still being on certain champions bothers the fuck out of you, but you're the only one who is bothered by it

Helmight2 votes

Riot's talked about it. Spell vamp in the item system was problematic because anyone could opt into it and it could be applied in very different ways because of that, making it tough to balance. Innate spell vamp, meanwhile, is tied to specific champions or specific abilities. It's far easier for Riot to nerf/buff their spellvamp as needed instead of having to consider the implications of nerfing/buffing Hextech Revolver and WotA

Thurst281 votes

I don't see how SV is a problem if you have WoA and remove gun blade. Stops the hybrid SV/LS. With out WoA AP champs like Vlad, Swain and other take a big hit that rely on being in the fight and not poking from afar. Removing gun lads is fine and helps balance Aklai, Jax hybrids that double dip but now the AP side seems weaker when and ADC/Bruiser can LS you out. I am really happy about the AP grevious wounds but that will just add to everyone losing health gen in team fights. But an ADC can stack 40+ life steal easy still and make up for it. I don't think the mana spent for health will make up for it with all the mana regen gone now too, minus support items.

Richard Gere1 votes

Spirit visage is/was NOT a spellvamp item. If you have 0% spellvamp, buying a spirit visage will not give you 25% spellvamp and thus allow you to heal for 25% of magic damage dealt. That being said I'm really sad that spellvamp has been removed from itemization. I feel like riot continues to restrict the games diversity and fit it in tighter parameters, I just don't feel free anymore. Remember the days when you could build gunblade, WOTA, Bloodthirster, Spirit Visage, Guinsoos and hydra on Akali and have 135% spellvamp? Riot takes what I love and destroys it :(((

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