Nidalee buffs I want.

Cap10ComeBack··1 votes·875 views
  1. Javelin being like Kalista's, if i kill a minion it continues to go and probably hits another target. Perhaps Javelin having ad scaling at least.
  2. Her scaling late game needs serious buffs. Really discouraging people building her tanky and AD when she shouldn't be any of those.
  3. Better hybrid potential, her new kit has potential but it doesn't benefit greatly any of the 2. If I go ad my cat abilities suck and depend on Q and target to be low health. If I go ap I have great early game and completely fall of if game goes over 30+. This shouldn't happen It's disgusting to have outplayed your lane and get credited with a lame champ late game. And no the item builds won't fix it.

So many better changes to her new kit can be done...

14 Comments

Nyrone4 votes

What in the holy hellfire did I just read?

ModThe Djinn2 votes

{quoted}

What in the holy hellfire did I just read?

My guess? A Nidalee player who really likes the champion, but hasn't quite figured out how to use her to her full potential yet. Fairly common for most champions, honestly.

Joe Dredd2 votes

You suck.

Cap10ComeBack1 votes

I don't she's my favorite champ. I've done a whole lot of awesome stuff over the years. She feels outdated when it comes to teamfights. She got a buff in laning phase with her new kit. She still falls off hard.

ModThe Djinn1 votes

{quoted}

I don't she's my favorite champ. I've done a whole lot of awesome stuff over the years. She feels outdated when it comes to teamfights. She got a buff in laning phase with her new kit. She still falls off hard.

Champions are supposed to have a power curve. Nidalee doesn't fall off hard compared to many other champs: she's still able to absolutely wreck squishies, and is great at threatening split-push tactics with her high mobility, excellent evasion, strong wave-clear, and decent tower-pushing.

The fact that you're not playing Nidalee optimally is basically assured: you're a Silver level player. Diamond level players make mistakes all the time, as do higher ranked players. None of us (save a few of the pros) can reliably play a champion to the best of their potential.

You seem like like Seraph's rush on Nidalee, which is a good way to sacrifice that early power she can bring to bear: try picking up a Morellonomicon, rushing Deathcap, or building Chalice into Athenes on her instead: all are better ways to capitalize on her early power spikes instead of setting yourself back a Tear of the Goddess, which offers no real offensive or defensive power.

In short, I suspect you aren't actually playing to her strengths. Still, you have a 58.8% win rate with her in ranked, so something is working out for you.

It's not the champion. Nidalee may not be top of the pack, but she's definitely playable. IF she needs buffs, a few numbers here and there would do it: the changes you suggest are entirely unneeded.

Joe Dredd1 votes

That's what hybrid champions are supposed to do. Be cancer 1v1 but not that good in teamfights.

Ouroboro2 votes

{quoted}

  1. Javelin being like Kalista's, if i kill a minion it continues to go and probably hits another target. Perhaps Javelin having ad scaling at least.

Please no

Cap10ComeBack1 votes

needed

SouL1ess1 votes

Yes I agree, Nidalee needed more waveclear, she couldn't push fast enough if her cougar stance is on CD.

And in teamfights, it will lessen her stress to actually hit a skillshot, showing exactly how much skill Nidalee players possess.

Drunk Rummate1 votes

but her AP doesnt fall off at all?

it's really strong right now.

Cap10ComeBack1 votes

it isn't. The fact that MR needs a buff to balance out op AP champs is a problem. She will fall off even more.

ModThe Djinn1 votes

1: The main difference is that Javelin deals a HUGE amount of damage when it lands if your distance control is good. We're talking up to 450 + 120% AP damage at 1300 units. If it could go through minions it would be FAR to easy to snipe your opponent through low-health minions, making Nidalee's counterplay (avoid Javelins and Traps or else take damage and be marked for her all-in) too difficult during the laning phase.

2: She actually scales pretty well currently: her AP damage gets pretty huge, Lichbane gives her Cougar form incredible sustained damage, and her percentile health damage on her traps allow her to hurt even the most durable opponents. AD/Tank Nidalee is basically dead. Look at http://www.probuilds.net/champions/Nidalee -- there are only about two AD Nidalee builds in the last thirty games by pro players, and only one or two Tank Nidalee builds. AP is king currently, and it's STRONG.

3: I suspect you're playing her wrong. Nidalee has a great mid-late game dueling capability, great split-pushing power, and the fact that she scales off of AP much better than AD means you aren't stuck with a hybrid build that does neither well. Additionally, adding more AD ratios to her kit would encourage the AD / Tank set-up you were so against in point #2. Hybrid characters don't work well in League -- Hybrid items just aren't good. Either they're not worth the cost, or they're way overpowered. This has been proven again and again on characters like Kayle, Akali, and Jax in past seasons.

Cap10ComeBack1 votes
  1. Lower her Q damage and buff the scaling for late game.
  2. scales because MR hasn't gotten the needed buff.
  3. I ain't. I'm fine with 1v1, poking potential. her teamfight potential is atrocious if the enemy team is tanky which that's 80% of the games right now. and yes akali and jax are op atm as usual.
ModThe Djinn2 votes
  1. Lower her Q damage and buff the scaling for late game.

The ability already scales to a potential 450 + 120% AP. That's absurdly high for a basic ability on 6 second cooldown.

  1. scales because MR hasn't gotten the needed buff.

Then look at her again when it has. You're theory-crafting into a vacuum, and that doesn't really work well.

  1. I ain't. I'm fine with 1v1, poking potential. her teamfight potential is atrocious if the enemy team is tanky which that's 80% of the games right now. and yes akali and jax are op atm as usual.

BECAUSE NIDALEE ISN'T DESIGNED AS A GREAT TEAMFIGHTER. Sorry, but that's just the truth. Nidalee excels at evasion, objective-threatening, poke wars, and 1v1 situations. If you're picking her alongside a team that WANTS to teamfight all the time and you decide to join the teamfights, you're PLAYING HER INCORRECTLY.

She has a TON of strengths. Teamfighting just isn't one of them. Adapt to that and she's just fine.

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