Syndra or Ziggs?
I have 6300 ip and I want a new mage, but I don't know whether to get the short range (mostly) single target mage or the AOE mage and I want opinions on who's better from you guys. Thanks!
I have 6300 ip and I want a new mage, but I don't know whether to get the short range (mostly) single target mage or the AOE mage and I want opinions on who's better from you guys. Thanks!
Ziggs is probably in a bit better spot than Syndra atm; her E is still bugged, regardless of what Riot said.
Syndra's E -> Q combo doesn't work for squat no matter how perfectly you hit the enemies and her Q damage is equal to an auto attack early game. I swear when they said they're increasing the width a bit ("but not back to where it was") they actually didn't change it at all and just said they did. Sometimes you'll knock them back and it will do no damage and not stun, sometimes it will just pass right through the middle of them and do nothing. Syndra is literally the worst mage in the game right now by a landslide.
Meanwhile they've been buffing Ziggs who was perfectly fine without the buffs. Take it from a (last season) Syndra main; Stick with Ziggs.
Still don't know why they gutted her so much. I understand that someone who scales into late-game decently with utility and damage shouldn't be a lane bully on top of that, but she feels so clunky. And she's got plenty of counterplay, it's easy to dodge her stun because it's a skillshot based on a skillshot that can be repositioned by a skillshot. In league of acrobats in the midlane, it's all she's got.
I don't know where this myth that she scales into late game came from. She's always been "meh" late game, falling off from mid game. Her charts for win rates were a curve going down to shit for late game until she was nerfed into oblivion. Now it goes a bit higher as time passes because she has zero early game power resulting in no chance to scale during mid game... especially considering the lack of a working E.
Deleting DFG was already enough of a(n) (unnecessary) nerf. Then they decided to remove her Q damage until she hits like level 9 and delete her fucking E. Then immediately after they buffed Ziggs a bunch because reasons.
Huh, just figured her passive boosted her utility (and slightly damage+range) enough to be relevant.
Those are both AoE mages - Syndra's ultimate is her only single target spell.
Syndra needs some changes badly right now. Her mana regen is awful. Her mobility is awful. And she has no escape unlike Ziggs. Her damage is amazing but without the right team around you staying alive in team fights usually means holding onto your spells just to stay alive. There are probably better Syndra's out there who can manage better than I can, but the mobility and mana costs are still going to keep you from helping out other laners which makes her a bad pick for lower leagues.
They're both heavy lane bullies, but I would go with Ziggs: Safer, lower skill curve. Syndra revolves around timing and positioning, and is ult reliant. Ziggs is a poke down turtle champion that has decent peel and isn't as ult dependent.
Also as people above mentioned Syndra been nerfed pretty heavily. She is a shadow of the mid lane apex predator she used to be.
Ziggs. Actually, I haven't played Syndra in a while, she might be ok. I just think Ziggs is easier and more forgiving.
Thanks for all the responses! I think I know who I'm getting xD
master yi