Why does it take Riot sooo long to change champions such as Bruiser/Tank Yasuo???
Its ridiculous.
Its ridiculous.
because
isnt a competitive pick, that is why
get buffed and
gets nerfed.
[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=sRy3kEaE,comment-id=0002,timestamp=2016-08-24T04:08:17.856+0000)
because
isnt a competitive pick, that is why
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get buffed and
gets nerfed.
If so buff Yasuo? Yes this game is balanced around competitive but some balance factors are important.
But like, tank
, after it was highly impactful in NA finals, as well as dominately solo queue, being a must pick/ban Riot immediately nerfed it. And when he was was still useable they nerfed him more. Now that the triforce top tank build is popular, theyre nerfing him again. Still, I don't know why tank
hasn't been nerfed, even though it was confirmed by Riot a few weeks ago. Maybe it'll just be in a later PBE update for 6.18. I hope so.
But like, tank
, after it was highly impactful in NA finals, as well as dominately solo queue, being a must pick/ban Riot immediately nerfed it. And when he was was still useable they nerfed him more. Now that the triforce top tank build is popular, theyre nerfing him again. Still, I don't know why tank
hasn't been nerfed, even though it was confirmed by Riot a few weeks ago. Maybe it'll just be in a later PBE update for 6.18. I hope so.
@MRFAWKNSUNSHİNE explained it.Because of competitive.
It was confirmed a few weeks ago that they will nerf Yasuo. But they also confirmed that these nerfs would probably only come in 6.19.
Also, they are currently nerfing Frozen Mallet on the PBE (-10 AD, +50 HP, -Pickaxe, - Ruby Crystal, + Longsword, +Giant's Belt, 3100 total cost).
If so buff Yasuo? Yes this game is balanced around competitive but some balance factors are important.
well you could but for
to be worth to pick in high competitive pro play they would have to pick team comps to make
carry. so it really limits what they can pick to do so and if a team was to try that ( like the old protect the adc comps ) it would be to easy for a coordinated pro team to play against and counter. so if you try to make your team a
comp then you are losing out on funneling gold to the adc or to an ap mage mid which would have more balance damage through out. you would have two ad carries basically then you would have to look for engage champs with knock ups... well
got nerfed. you lose reliable cc having two ad carries. you still have to be able to counter pick your bot lane. which could limit you on what supports you would be able to pick in that comp ideally a tank support with knock up , engage and disengage so maybe
now where is your ap damage gonna come from? top? so usually you need a brusier of some kind that most likely will have to 1 vs 2 due to lane swap meta. so what would be viable ?
got nerfed,
isnt as strong and as far as adc go
is nerfed as well so she cant provide the utility for the engage or disengage.
is just so trash tier right now if he was strong having him adc would be ok due to the magic damage he can provide. so basicly your left with a
top which is a contested pick or a
which isnt good in 1 vs 2 meta. and we have yet to get a jungler for the comp
got buffed but he provides more ad and not really a tank. but he will be a contested pick,
? but thats another squishy. let alone if you take
mid there are alot of champs that are good vs him in lane
which is a contested pick. i mean its just kinda hard to get a concept that wouldnt make your team so transparent in champ / ban select that you dont get banned out or countered pick. let alone the one dimensional team comp you have.
idk ... just food for thought
[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=sRy3kEaE,comment-id=000200000001,timestamp=2016-08-24T04:26:53.820+0000)
well you could but for
to be worth to pick in high competitive pro play they would have to pick team comps to make
carry. so it really limits what they can pick to do so and if a team was to try that ( like the old protect the adc comps ) it would be to easy for a coordinated pro team to play against and counter. so if you try to make your team a
comp then you are losing out on funneling gold to the adc or to an ap mage mid which would have more balance damage through out. you would have two ad carries basically then you would have to look for engage champs with knock ups... well
![]()
got nerfed. you lose reliable cc having two ad carries. you still have to be able to counter pick your bot lane. which could limit you on what supports you would be able to pick in that comp ideally a tank support with knock up , engage and disengage so maybe
![]()
now where is your ap damage gonna come from? top? so usually you need a brusier of some kind that most likely will have to 1 vs 2 due to lane swap meta. so what would be viable ?
got nerfed,
isnt as strong and as far as adc go
is nerfed as well so she cant provide the utility for the engage or disengage.
is just so trash tier right now if he was strong having him adc would be ok due to the magic damage he can provide. so basicly your left with a
top which is a contested pick or a
which isnt good in 1 vs 2 meta. and we have yet to get a jungler for the comp
got buffed but he provides more ad and not really a tank. but he will be a contested pick,
? but thats another squishy. let alone if you take
mid there are alot of champs that are good vs him in lane
which is a contested pick. i mean its just kinda hard to get a concept that wouldnt make your team so transparent in champ / ban select that you dont get banned out or countered pick. let alone the one dimensional team comp you have.
idk ... just food for thought
I agree with almost all of them.I gave extra info.
Its ridiculous.
Because the reason tank yasuo is so strong being that standard yasuo is in a meh position, so they now need to nerf tank yasuo without gutting standard yasuo.
While also pushing people towards stand yasuo build style.
So they need to gut tank yasuo, and buff standard yasuo. Without just gutting yasuo all around, or putting him into a must pick/ban
Just tune down his crit reduction on Q but lower the base damage for one thing.
If anything they should disable those items or weaken him alot untill then. I'd rather have a champion be very good for a patch then him be OP and unfair for a patch.
They have to find a good way to do it that doesn't screw over his actual role and doesn't nerf multiple other champions because they can't just nerf items and keystones recklessly.
[{quoted}](name=Bloodborn Knight,realm=NA,application-id=3ErqAdtq,discussion-id=sRy3kEaE,comment-id=0001,timestamp=2016-08-24T04:07:02.754+0000)
They have to find a good way to do it that doesn't screw over his actual role and doesn't nerf multiple other champions because they can't just nerf items and keystones recklessly.
This right here. If they attack his base stats, he becomes incredibly squishy when built traditionally. If they alter items, everyone suffers.
Just tune down his crit reduction on Q but lower the base damage for one thing.
b/c Riot's balance team is full of B and C players. Nooooooo A players.