is the mage update going to affect AP items?
after the marksman update, alot of AD-MR items got changed or and buffed.
and alot of AD items did too (i'm still hating on the AP removal from trinity...)
but Alas.
what is the direction you guys are going for in the Mage itemization changes? (ofcourse i'm implying if there's any)
i still stand with the Adding a Balanced version of Netherstride Grimoire, it will straight help immobile mages escape from ganks by kiting i get that Stormraider offers the same, or atleast a Watered version of the passive, but i don't really want to lose to other offensive keymasteries
not gonna lie, i really enjoyed Stormraider surge, as a Xerath main, i felt complete.
but getting to the point where wanting that mastery to be useful is a bit too far, compared to how effective thunderlords throughout the game.
BUT, maybe if we Added Netherstride Grimoire, while changing the passive to stormraider surge, and make the required health damage scale with level, for example, at level 1, you have to deal 10-15% of max health, as the game progress that value gets larger to eventually 30% of max health at lv18.
BUT ignore that, that was just a MERE suggestion, an idea i had when i was spacing out.
i just wanna know the direction of the mages update, and how will their items effect other champions?