Evelynn Changes.
Ok I've been playing
a While, I really do and Don't like her, she's too Linear, very boring to play.
I'd like to suggest a Few Changes that I think would appease Old fans and new. I'd like to see her abilities Change depending on her Mode, While Invisible She gets Charm/Dive E, While Visable she gets her old W/E where at levels 1-6 she is Old Eve, but without permanent invisibility, Maybe Like elise/nidalee she could have a level 1 Ult that gives her scaling Invisibility Options while ganking Like the Original Eve from season 1 where Finale Rank gives her a Long lasting Cloak but Not Permanent With Deep Dive/Dive out options, this will Encourage eves to Stay with the Group and support her ADC in combat. so how it would Flow would be this.
Q. Hate Spike Physical/magic Damage Scaling Landed like a Skillshot but if you Actually Hit your Target Reduces Armor by 5% per successful Hit if not charmed and Visible
If Evelyn is Invisible when she lands her skill shot Does not Apply Armor Reduction (this forces her to Choose how does she want to Engage)
W. If Evelynn is Visible increases her Run speed% Refreshes on Champion Kills (so if I get my Successful Assassination with the Charm it Comes up) If Evelyn is Invisible Functions as A Charm with Magic Reduction Does not Reveal the Direction she is Coming from but Does reveal the Intent because she Can't just sit their Waiting for you anymore, she could be sitting Visible on a Ward.
E. If used while Visible Increases attack speed just Like Pre Patch eve applies Two hits increases attack speed Melee/Physical damage scaling. if you Land the Charm E comes off Cooldown.
If Invisible Functions as a Short Dive in a Direction that Reveals your champion that refreshes if you go Invisible again, or use your Ultimate, removing your ability to use your E to do Damage, it's just a Dodge move while Invisible.
(what this will do is Reward Evelynn if She lands the Charm with Damage, But if she misses the Charm she gets Nothing but a Dive out, or she can Get Super Risky And Dive Forward in the Hopes of Landing the Charm to refresh her Visible E IF she misses, she gets Nothing but embarrassment and death. and your not Entirely worthless if you Miss while Ganking a Lane, Because the Q now Removes Armour% if you Land it while not invisible. so you fail to assassinate but your still Ganking a Lane.
R. Level 1. 6 second Invisibility 10 second Cooldown. Level 6. 8 second Invisibility 10 second Cooldown with a short Duration if out of Combat, can be activated again to perform her New Reworked ultimate Backwords Except it's now Single Target not Multi Target, refreshing the Cooldown on her Visible E so if she Fails to get the Kill she Can with High personal Risk Charge Back in quickly While Fully Visible Blowing everything To re-engage the Target, playing like Old eve or use her abilities to Gtfo. This also Makes it so if A yasuo decides he wants to Follow your dive out alongside Minions to continue the Fight You can actually Continue the Fight instead of being entirely worthless. Level 18. 12 second Invisibility. 10 second Cooldown while in combat, Refreshes on a successful Kill with your Ultimate if you Dive out, (reminding you that Invisibility needs to be Re toggled.
So if you Run in invisible Land the Charm, Land the Q/E to murder the Guy Hit R and you succeed in killing him With the R not the E it launches you Out of Combat and Refreshes the ability to Re toggle your Invisibility
Which means if you Really Really Good, and Really Smart and a Fiora Main, you Can Land the Charm, Get behind the Guy Launch your E and actually use your Ult to Dive Further into combat at VERY high risk to yourself to chase down squishies Much like Khazix/trist Does, but if you Fail to Murder the Guy with your R dmg your in trouble.
so how that Would work is yes your Invisible and you just Dived Further into combat but you don't have your E to do damage, Only to Gap Close or dodge, it's on Cooldown yes you can Pop your W for a Run speed Burst to Dive Deeper unless you stay invis and attempted a Charm after diving forward, so you need to be able to Kill these guys your chasing down with Hate spike, or by Love tapping your R again.
Not only would this Look awesome, and give some pretty Showy plays but It's less Toxic because you can Actually ward for her, Catch her Off guard and unable to Fight back forcing her To Flee, and actually Giving her the Ability to Flee! While also allowing her to Function as a Rather Terrifying Assassin and Unlike Leblanc when she Deep Dives in She ain't Diving out.
another High level play would be to begin Charm a Guy in the Back Row E Forward to get Behind their Front Line R off them to Deep Dive to the back Land the Hate Spike to pop the Charm Refreshing your E Charm Damage to Execute. if your Successfull It Gives you a W run speed button with No invisability to Rely on for 10 seconds, so Instead of Always Trying to Flank, always trying to Get behind them you Can High risk gamble it all, and Charge back their to probably Die or be ready to pop a Zhonyas and prey for a thresh Lantern.
I should Clarify the Successful R Kill does not Put you back into Invisibility it Just allows you to Launch in a Direction off a player, like a pinball.
Where this is neat, is lets say I'm being chased by ahri after executing her friend, She R's Forward if she misses her Charm, I can R off her a second time to Dive out farther, she can chase me again if I failed to Kill her, but at the risk of being just as out of position as I am.