Why does true damage exist? Did it always?
Just wonder why true damage exists and whether or not it did from the beginning. i wasn't around since beta so i don't know but true damage seems to be nothing but a big fuck you to everyone in the game. kill squishies easy and makes resistances useless. No one wins except for the person playing the character, or at least please tell me why for some characters its so easy to use like Vayne or Yi (examples not saying they're OP). At least Vel'koz has to hit all of his moves and put them on CD and costs a pretty good amount of mana to spam and it's flat, no scaling at all. That and he's barely faster then a turtle with 4 broken legs and dies of a heartattack if any champ makes a scary face at him. I genuinely curious not really raging or anything, is there something i'm missing in the game
