A triple kill shouldnt decide two towers
After first tower falls, a shield should be granted to the other tower tier that absorbs 300dmg, the shield lasts for 10 seconds
we all know how awfully close the mid turrets are compared to top and bot
After first tower falls, a shield should be granted to the other tower tier that absorbs 300dmg, the shield lasts for 10 seconds
we all know how awfully close the mid turrets are compared to top and bot
And why shouldn't killing 60% of the enemy team be awarded 2 towers? You want an ace for every tower? You want 2 aces for every inhib? you want the 50 minute waveclear minigames?
I wont say that that is the stupidest thing I've read all day (I've seen worse). I will say, however, that extending the game because a team screws up a in a skirmish may not be the brightest of ideas.
God forbid enemies are rewarded for managing to kill off most of your team lol.