Runes need to have a cost reduction NOW
I know players who have been playing since Season 3 and they still don't have all the runes.
Plus, it disadvantages new players.
I know players who have been playing since Season 3 and they still don't have all the runes.
Plus, it disadvantages new players.
Thats literally the point. Congrats on not figuring out the "free to play" model even after multiple years
They did that a year ago: http://na.leagueoflegends.com/en/news/store/sales/starter-t3-runes-permanent-discount-2-weeks Also removing the Tier 1s and making all of the tier 2s 1ip each.
This fall (preseason) they're thinking about reworking the rune system.
I'm almost finish buying all the runes. I have about maybe 8 or so types of runes to get and most of them are the Energy based runes. Since they are the most expensive ones, I think it'll cost around another 40-50k IP to get them. Since I already have all the champions, and the max amount of rune pages, there isn't any other use for IP other then runes so I might have them by Mid-season maybe.
I've also been playing since Early Season 3.
THEY DID REDUCE THE COST OF RUNES
TIER 1 AND 2 COST 1 IP
oh and runes only cost IP which you get for FREE for playing the game