What
do
you
mean
"hate?"
Hey...at least two of those have spaghetti code when they jump if they're grabbed. At least that's what I've seen.
Don't worry about that, just eat your spaghetti and smile.
Not really coding issues, it's just how ability channels work.
That wont stop me from complaining when I hook an ezreal as naut and he just some how jumps away....[slayer-jinx-unamused]
It balances the nautilus Q bug though. The actual Q range = visible range +1 anchor.
That doesn't seem healthy to fix one bug...with another bug.
It isn't a bug, Ezreal (and I think Tristana's) jump both cancel the grab if they use their mobility before it hits them, this is because the ability takes a little bit of time before it activates. It happens with all CC so I don't think it is a bug
To simplify, crowd control can't interrupt cast times.
Blinks (like Ezreal, Kassadin, and Ekko's second E) will occur as long as the ability was started before the hook hits you, and they'll end up where they wanted to go. Dashes (like Vayne, Tristana, and Lucian) will be interrupted by the knockup/back/etc. and you'll still be pulled to Blitzcrank's/Nautilus's location. If Tristana does keep going, that's a bug.
Nope Tristan dash does work... because it has a rather long cast time.... and the pull won't prevent the dash from starting
Tristana cast dash (cast time begins) --> gets hit by hook ---> cast time finishes and Tristana dashes away
Tristana cast dash (cast time begins) ---> cast time finishes and the dash starts ---> gets hit by hook and gets pulled to blitz
The only thing that will stop an ability when the cast time/animation has begun is killing the champion (death is best CC)
This was in a CLG vs TSM game, and Jatt talked about it in the Teamfight Breakdown.
As a Tristana main, I really wish this was true. [zombie-nunu-tears]
On the bright side, naut can do the exact same thing to blitz by qing at a wall, and i love it
It's not THAT large and it's not a bug. Riot pointed out all skillshots like that hit just slightly farther than they seem- it's to help lag not screw with you.
If this is lag compensation they need to get Nautilus' Q back in line because it's way more forgiving than any other hook in the game.
It just seems so because the anchor is bigger. I know I regularly abuse Lux and Vel'Koz' ability to hit just slightly farther than the indicator indicates.
ez still gets grabbed and held by thresh
That's because Thresh's hook is a compound displacement. He pulls you a short amount initially and then yanks on the chain a second time, which is applied sort of like a delayed debuff to whoever he hooks.
yea i know
Been ripped out of the air as Trist far too many times....
If that happens you were actually too quick... Since then you cast rocket jump... then animation/cast time finishes and the dash starts... then get hit by hook and get pulled in
What you want to happen... Cast rocket jump... gets hit by hook... then the animation/cast time finishes and the dash start (which interrupts the pull effect)
Ezreal's ability to prioritize his E's end location over the rocket grab infuriates me to no end.
it's pretty funny with tahm though, because the cast times work both ways. it's great to watch him blink away just to immediately get sucked back into your mouth
I'm not sure it's spaghetti code. Ezreal and Tristana have cast delays/times before the ability goes off. No cast times can be interrupted except by death, including the longer and more visible 1 second cast times on Lux and Ezreal's ultimates. Applying CC during the crowd control does affect them, but it doesn't interrupt the effect. If a Tristana attempts to dodge "too early", she can and will get hooked out of the air.
Spaghetti code could be added to perhaps make their cast times uniquely interruptable (or maybe turn them into channel times). "Patches" could be added to make it so that their abilities carry them a fixed distance in the target direction rather than to a target location - so Ezreal would blink X units from where he is and not where he cast the ability.
I hate you so much on 3s...
>:D
????
What
do
you
mean
"hate?"
A free engage? Sounds good to me!
Pls no.
so true tho
[{quoted}](name=Hatless Casual,realm=NA,application-id=Ir7ZrJjF,discussion-id=qILwcp4T,comment-id=00020002,timestamp=2016-10-06T19:05:27.080+0000)
A free engage? Sounds good to me!
Thanks for the free W
I'm going to make this joke relevant again.
I dont have a joke cause I'm not quick like that, I just wanted in on the thread.
oom? waaaa?
Last I checked, Blitz has a 52% WR vs. Trist. :^)
And here I thought that having ad-block and disable pop-ups was gunna do something... Stupid ads.
"u wot m8?"
if your plan was to kill us by doing damage until our lifebars reached zero, well, you're gonna have a bad time.
Won his Ranked games for the enemy with this one simple trick
Look, free engage.
Oooo that's dirty. Do you think so? Well I better not show you where the haterade is made. Sweet haterade, mmm sweet haterade. Sweet haterade, yeah sweet haterade.
when
pulls the fed
into this team.......
I don't know which joke is better. The blitz pulling the galio, or someone actually playing galio.