Riot needs to fix tp and remove stopwatch
Currently in pro play there is a chance that u see 6 tps in 1 game which shouldnt happen and why is this? Well riot nerfed ghost or changed it so it got ramp up speed which made it useless at its current cdr also. 2 they nerfed ignite the only other aggressive summoner spell next to ghost. Barrier is laughable so dont think we gotta talk about that and exhaust is a very niche pick. That makes tp despite all its nerfs it has gotten through the years the single best summoner spell just because u can play safe for hundred years and tp back to lane without losing anything cause the game doesnt reward aggressive players as much as it does tp players.
Why havent we pulled a Dota which makes it so that u gotta buy a tp scroll of sorts well thats simply cause they have enough of dota boiz breathing down their necks picking apart anything thats similar to their "divine" "untouchable" game. Although i wouldnt be surprised if they did something similar in the end.
Why hasnt a more drastic change to tp been made well they tried it didnt work and i think riot have no idea how to fix it honestly. U prob have to give the summoner spell a 10 min or even 15 min cdr to make it less used and only then will it probably see less play just probably.
First i will say no im not a big assassin player so people who want to say that i want stopwatch removed cause it blocks zeds first ult or fizz or something similar is wrong i dont play it. But i hate watching good proactive great plays be negated cause of 1 item that had 0 cost at all. The fact that u needed zhonyas to use the ability in the past made it alot more better. U knew that if that guy used zhonyas then he atleast had spent alot of gold to get it. He hadnt just clicked a button on his rune point and gotten some free ass negates to anything proactive in the game. League of legends should reward you if u make a great play, it shouldnt say NO for 0 cost. U can say but they increased the cdr on the rune. Has nothing to do with the main problem. Stopwatch as an item is bad for the proactive side of the game. Its a crutch for when u fail and its a crutch for bad plays turning into good or negating great plays caurse u are a worse player or u simply screwed up.
Both of the things i talk about are things that are crutches that we shouldnt need in the game. They both give cater to the unproactive and un fun part of league of legends. If u make plays u should be rewarded but both of these items makes alot of it meaningless. Nerf Tp or change it and remove stopwatch from the game. 2 things i think would make the game feel better to watch and play.